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Final Fantasy VII Remake Intergrade

Shock Trooper (006)

By
Ben Chard

This page is for all details regarding the Shock Trooper (006) Enemy Intel in Final Fantasy VII Remake INTERmission.

Description

Troopers belonging to Shinra’s Public Security Division. Pharmacological agents and reinforced suits make these troopers tough to take down. They attack with metallic claws that are equipped to both arms.

Tactical Data

They evade all standard attacks except when they are attacking or knocked off their feet. Hitting them with fire attacks when they are staggered can detonate vunlerable parts of their suit and inflict significant damage.

Classification

Type Movement Stagger Duration
Humanoid Grounded 10 Seconds

Item Drops

Normal Drop Rare Drop Steal
Potion Grenade Grenade

Elemental Affinities

Weakness(es) Absorbs
Fire_Final_Fantasy_VII_Remake_icon.png Fire

Damage Resistances

Lesser Resistances Greater Resistances Immunities

Battle Info

Abilities Type
Diving Kick Physical_Final_Fantasy_VII_Remake_icon.png Physical
Springboard Physical_Final_Fantasy_VII_Remake_icon.png Physical
Backspring Kick Physical_Final_Fantasy_VII_Remake_icon.png Physical
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

Share this free guide:

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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