There are six classes you can choose from when you create a character in Tiny Tina’s Wonderlands. This page will pertain to the Spore Warden class, and detail both the Action Skills and Skill tree of that class.
Class Feat - Mushroom Companion¶
The Fatemaker is accompanied by a Mushroom Companion that targets nearby enemies and deals Poison Damage. Pinging an enemy will cause your Mushroom Companion to lunge towards them. Any increases to the Fatemaker’s Damage also apply to their Companions.
Action Skills¶
Barrage¶
The Fatemaker summons an Ethereal Bow, firing 7 arrows that deal Ability Damage on impact. Arrows ricochet twice between nearby enemies. Barrage has multiple charges. Increases to Gun Damage apply to damage dealt by Barrage.
Blizzard¶
The Fatemaker creates 3 Frost Cyclones for a duration that seek out nearby enemies, dealing Frost Ability Damage over time.
Passive Skills - Tier 1¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Bounty of the Hunt | 5 | Kill Skill: Action Skill Cooldown Rate is increased for a brief duration. | |
Kindred Heart | 5 | Companion Health is increased. Companion Damage is increased. | |
Eagle Eye | 5 | Gun Damage is increased. Gun Handling is increased. |
Passive Skills - Tier 2¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Affinity | 5 | Ability Damage is increased. | |
Spore Cloud | 1 | Your Mushroom Companion will occasionally let one rip, Taunting enemies and leaving a Poison Cloud that deals damage over time. | |
Bullseye | 5 | Gun Critical Hit Chance is increased. Companion Critical Hit Chance is increased. |
Passive Skills - Tier 3¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Quiver of Holding | 3 | Magazine Size is increased. The Fatemaker’s currently equipped weapon regenerates ammo over time. | |
Medicinal Mushroom | 1 | While the Fatemaker is in Save Your Soul, their Mushroom Companion will attempt to revive them. If it does, you and your Companion gain increased damage dealt for a duration. | |
Windrunner | 3 | Kill Skill: Increased Movement Speed and Fire Rate for a duration. This effect can stack. |
Passive Skills - Tier 4¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Thrill of the Hunt | 3 | Gun Critical Hits grant increased Companion Damage for a duration. This effect can stack up to 10 times. | |
Called Shot | 3 | While aiming down sights, the Fatemaker gains an ever-increasing amount of increased Gun Damage and Damage Reduction. |
Passive Skills - Tier 5¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Wrath of Nature | 3 | Whenever the Fatemaker deals Ability Damage to an enemy, the affected enemy takes increased Damage from all sources for a duration. | |
Headhunter | 1 | Gun Damage dealt to Critical Hit Areas is increased. |
Passive Skills - Tier 6¶
Icon | Skill | Ranks | Description |
---|---|---|---|
Play the Angles | 1 | The Fatemaker’s Gun Critical Hits have a chance to Ricochet, dealing reduced Ability Damage to a nearby enemy. Ricocheted shots have a small chance to ricochet an additional time. |
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