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Monster Hunter 4 Ultimate

Dahren Mohran

By
Vincent Lau

A cousin to Jhen Mohran, Dah’ren Mohran is an Elder Dragon who is so large that it can only be properly engaged with the use of the Sandship . As a result, its battles are scripted, with the first half involving damaging from afar, and occasionally climbing onto the body to do direct damage, culminating in using the Dragonator at the front of the ship to prevent its frontal ram, and the second half involving slowing Dah’ren Mohran from attacking the Sandship through ranged artillery strikes and finally melee battle. Dah’ren Mohran prefers to drill through the side with its enormous, singular tusk, and also likes to use its tusk to ram the ship.

Make sure you use the ship defenses often, if Dah’ren Mohran attacks the ship too much, then you will fail the quest by losing the ship’s integrity.

Areas: Great Desert

Attacks

This is a scripted battle, meaning most of what happens is fairly predictable and happens in a set order, minus small flourishes here and there. All of these attacks can be stopped with the Gong or the Ballista Binder, but both have cooldown periods so be careful.

Boulder Fling: Dah’ren Mohran can fling boulders in two flavors. First are the small boulders that will send you flying. Second are huge boulders that will disable artillery and/or cannons depending on where they land. If you deal heavy damage to the boulder, you can destroy it.

Side Ram: Dah’ren Mohran will ram the ship with its spiny back.

Frontal Ram: Dah’ren Mohran will face the ship from a diagonal, then drill forward to ram the ship head-on. Use the Binder or the Gong for this attack, it will heavily damage the ship.

Belly Flop: Dah’ren Mohran uses this in Phase 2 of the battle. It will inhale and expand its belly, then come crashing down on the ship. Again, Gong or Ballista, as this does heavy damage to you and the ship.

Sand Vortex: Dah’ren Mohran uses this in Phase 2 only as well. It will suck in sand, then spray it at you in a vortex. It will not instantly kill you but does a hefty chunk of damage.

Tusk Sweep: Dah’ren Mohran will lift its head, then use its horn to sweep across the deck of the ship or whatever is in front of it to send you flying. You can roll through this attack.

Breakable Parts

Arms: Each arm can be broken once

Horn: The horn can be broken. Use mainly ballista and cannon balls to break it.

Back of the head: There is a weak point behind Dah’ren Mohran’s skull that you can break

Back Ridge: Climbing onto Dah’ren Mohran’s body via a ridge on its side will lead you to a weak point on the back.

Weaknesses

Elemental: Thunder, Dragon

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Guide Information
  • Publisher
    Capcom
  • Platforms,
    3DS
  • Genre
    Action RPG
  • Guide Release
    31 March 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Cassie Sun, Vincent Lau

Share this free guide:

En route to Val Habar, what begins as a bumpy ride in the great desert quickly descends into the fight of your rookie hunter’s life, as a dangerous Elder Dragon appears out of nowhere, threatening to level your ride and the town ahead.

After somehow surviving the attack, your efforts impress the Caravaneer and you’re quickly enlisted into the Caravan. Your mission? To discover the secret of a mysterious “Article”, which will almost surely involve hunting bigger and deadlier monsters in a magical, colorful world that is the world of Monster Hunter.

Overwhelmed? Not so sure what to do? This guide will give you the reference point you need to not only complete the solo campaign with flying colors, but look awesome while doing so!

  • Information regarding Key Quests for both Caravan and Gathering Hall quests.
  • Tips for becoming the best hunter possible–from preparations to Palicos.
  • Breakdown of the 14 unique weapon types and how to wield them to their full potential.
  • Detailed maps and insights for all of the major hunting grounds.
  • Inside scoop on every monster you will face in battle (select postgame monsters pending).

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