The forge will be another place you’ll become great friends with. “The Man”,as he is called, can make anything and everything…if you can bring him thematerials and the money. He can Forge Weapons, Forge Armor, Upgrade Equipment, Forge Felyne Equipment , and make Decorations.
Once you’ve picked what you want to do, you can see the monster materials and the money (“zennie”) that you will need. If you don’t have enough of either, go get it until you have enough! Then you can select forge and you can store or equip your new shiny things.
En route to Val Habar, what begins as a bumpy ride in the great desert quickly descends into the fight of your rookie hunter’s life, as a dangerous Elder Dragon appears out of nowhere, threatening to level your ride and the town ahead.
After somehow surviving the attack, your efforts impress the Caravaneer and you’re quickly enlisted into the Caravan. Your mission? To discover the secret of a mysterious “Article”, which will almost surely involve hunting bigger and deadlier monsters in a magical, colorful world that is the world of Monster Hunter.
Overwhelmed? Not so sure what to do? This guide will give you the reference point you need to not only complete the solo campaign with flying colors, but look awesome while doing so!
Information regarding Key Quests for both Caravan and Gathering Hall quests.
Tips for becoming the best hunter possible–from preparations to Palicos.
Breakdown of the 14 unique weapon types and how to wield them to their full potential.
Detailed maps and insights for all of the major hunting grounds.
Inside scoop on every monster you will face in battle (select postgame monsters pending).
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