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Fallout: New Vegas

Suggested Build, Attribute

By
Nathan Garvin

The numbers below are this guide’s build’s suggested starting attributes, and the numbers in parentheses are what they’ll be when you get the Implants, complete the “Old World Blues” DLC and select the Small Frame Trait. This does not include any boosts you might get from worn items (temporary boosts) or the free SPECIAL point you’ll get to allocate at the end of the “Lonesome Road” DLC.

Now, for some notes about the build; alternatives aboud, so it’s worth mentioning them rather than pretending this build is absolute. First, the importance of Intelligence has been reduced by the DLCs a bit, but it could stand to suffer more. This has everything to do with perks, so if you’re not familiar with the perks… well, bear with it. With a little bit of number-crunching, this build will - if you get all the skill books - end up with surplus skill points… and this doesn’t even include the random books you can get in “Honest Hearts”. You can even ignore all skill books that require explosives, console codes, and other tricks and still have enough skill points to max everything at 100 (although you’ll admittedly be cutting it rather close). Ultimately, however, having an intelligent character has benefits of its own (a few dialogue options will be unlocked, and having seven allows you to pop Mentats and pretty much get them all, but it’s really a vanity thing). Also… the benefits of raising the other attributes at the expense of Intelligence is rather minute. A few points of Health from Endurance, an extra 1% critical hit chance from Luck, a paltry amount of Action Points from Agility? These are negligible benefits. At the end of the day, it’s nice to be a bit lazy and not have to uncover every book in the game, while also giving yourself a large surplus. People who don’t play in Hardcore mode can safely ignore Survival, however, and save themselves a great bit of skill points, which in turn allows you to safely drop Intelligence even further.

Attribute Base Final Notes
Strength 5 8 +1 Strength Implant +2 Reinforced Spine
Perception 5 6 +1 Perception Implant
Endurance 8 9 +1 Endurance Implant
Charisma 1 1
Intelligence 6 7 +1 Intelligence Implant
Agility 7 9 +1 Agility Implant +1 Small Frame
Luck 8 9 +1 Luck Implant
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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    RPG
  • Guide Release
    1 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…

You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself?

  • Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks.
  • An ideal chronological order of events walkthrough that will take you through the entire Mojave.
  • Complete walkthrough of all the main quests and side quests, including faction quests and endings.
  • A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start.
  • Information about factions and reputation.
  • The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes.
  • A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies.
  • Old World Blues DLC.

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