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You arrive at night and after a scene and fight with some Hound Dogs you’ll have to start to work on cleansing Marlind. Turn around immediately and use Lailah’s map action to purify the Hell Hound at the entrance of Marlind and then make your way to the Inn to view the following skits by sleeping there:

  • Just Let Her Have This (must be lvl 12 with Lailah’s Fusion)
  • Good Food, Good Friends (must order Pork and Potatoes)
  • The Wallflower Princess - About Alisha’s training and past

Rest at the Inn for more skits that are now unlocked with Alisha.

Check the Inn’s back room for a Strawberry Waffle and then exit the Inn and head south to a Monolith . You can now head south to the save and then west to a dead end with another Hell Hound that need purification and a chest containing a Calcite Sword .

As you head east from the save you’ll see an exclamation point on the map that indicates another Turtlez that you can purchase a map from, so pay the 200 gald for the Adventure Map: Town of the Woods and then continue east to purify another Hell Hound.

Grab the Calcite Sword to the west near a Hell Hound (left) and make sure to purchase another map from the Turtlez (right).

Ignore the Sanctuary for a moment and enter the large field to the east, purifying the Hell Hound straight ahead, and check behind the root of the great tree for a Monolith .

There is a Rosemary on the other side of the great tree’s root and to the south is another Monolith , next to the chest with Life Bottle x2 . You can now continue east to find the final Hell Hound on the south side of the road, a Lavender by the stone wall, a Monolith at the bottom of the steps, and a locked chest in the southern courtyard.

Don’t miss the final Hell Hound and Monolith near Dumnonia Museum.

Back at the Sanctuary’s entrance you’ll find a Verbena by one of the trees and in the graveyard is a chest containing Alisha’s Shabby Spear . You can now enter the Sanctuary, but make sure to grab the chest with a Calcite Circlet just instead the Sanctuary gates.

After the scene you can head to the save in the middle of town to view The Scholarly City of the Holy Great Tree skit and then make your way to the roots of the great tree to encounter the Drake.

There’s a skit at the save in middle of town that you can watch (left) before encountering the Drake (right).

Your party is no match for the Drake and seeks shelter in the Sanctuary again and after a rest period you can return to the middle of town and talk to the woman with some books for a scene.

Follow the woman to the graveyard near the Sanctuary and speak to her and then leave for another scene to obtain the Library Key . You can now head to the large building in the east for a scene and then check the save to watch the skit Coexisiting with the Seraphim before entering.

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Guide Information
  • Publisher
    Bandai Namco Entertainment
  • Platforms,
    PC, PS3, PS4
  • Genre
    RPG
  • Guide Release
    30 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Stephanie Barnes

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Tales of Zestiria takes place on the continent of Glenwood, which is governed over by two warring counties. Through the hatred of man an impurity known as “malevolence” is generated and all living things on the continent are turned into beasts known as Hellions. Humans live unaware of the corruption caused by the Lord of Calamity and the hidden race known as the Seraphim.

Join us as we scour every aspect of this massive game including the following:

  • A detailed walkthrough of your entire journey;
  • All discovery and treasures unearthed;
  • Don’t miss a single skit or Normin;
  • Trophy Guide covering all trophies and much more!

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