A couple of Hoplites and later a Boxed Phalanx bar your way through the cave. These are nothing you haven’t faced before so deal with them swiftly and continue to the waypoint. The ground shakes more as you get closer until finally a Juggernaut manages to stop Atomos and the party hitches a ride aboard the fal’Cie. Well, that’s one way to travel.
The Boxed Phalanx Libra intel (left). Ride the Atomos to the next location (right).
When you reach your destination, immediately turn around and board Atomos again if you wish to reach some optional areas. If not, carry on towards the waypoint and skip ahead a few pages.
Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal’Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals “contaminated” by the Pulse fal’Cie into exile). This is where your story and legend begins. Can you fight fate?
Our guide covers everything you need to complete the game 100% including:
A complete walkthrough of all thirteen chapters.
All Cie’th stone marks and missions completed, with detailed strategies for every one.
Weapons and Shop lists and much more!
Coming Soon
A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them.
An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil.
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