Right at the bottom of the path, a fight has broken out between three Imps and a couple of Pulsework Knights. Kill the Imps first before they can summon the Ahriman then focus fire on the Knights. Dive off the edge down to the next path to continue.
Aim for a preemptive strike (left) to make the three-way battles much easier. Further ahead, a Behemoth blocks your escape (right).
Another Greater Behemoth prowls the path which you must defeat to proceed. Kill it and then jog forward through yet more doors into another familiar area.
Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal’Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals “contaminated” by the Pulse fal’Cie into exile). This is where your story and legend begins. Can you fight fate?
Our guide covers everything you need to complete the game 100% including:
A complete walkthrough of all thirteen chapters.
All Cie’th stone marks and missions completed, with detailed strategies for every one.
Weapons and Shop lists and much more!
Coming Soon
A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them.
An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil.
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