The paramilitary organization known as NORA is a group composed of like-minded youths, assembled by Snow and self-funded by the operation of a seaside café in Bodhum.
Functioning as a neighborhood watch of sorts, NORA members patrol the vicinity of Bodhum for trouble. Most often, “trouble” consists of encroachment by dangerous forms of wildlife.
NORA had never openly acted out against the Sanctum prior to the Purge, and because of this, the military had been content to turn a blind eye to the group’s activities. Until now…
Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal’Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals “contaminated” by the Pulse fal’Cie into exile). This is where your story and legend begins. Can you fight fate?
Our guide covers everything you need to complete the game 100% including:
A complete walkthrough of all thirteen chapters.
All Cie’th stone marks and missions completed, with detailed strategies for every one.
Weapons and Shop lists and much more!
Coming Soon
A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them.
An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil.
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