Blood of the Beast¶
How to Obtain : Side with New Yevon in Chapter 2. Then, in Chapter 3, visit Bevelle before completing Besaid’s or Kilika’s mission and speak with Pacce.
YRP Auto-Abilities : Use any of the Instinct abilities of the Berserker you’ve already learned.
YRP Gate-Crossing Abilities :
- Red : Strength +15
- Blue : Strength +15
- Yellow : Strength +15
- Green : Strength +15
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All Four : Turbo Instinct
Creatures’ Abilities : HP +30%, Cripple, Turbo Instinct
Chaos Maelstrom¶
How to Obtain : Get all of the monkeys from the Kilika Woods minigame (Chapters 3 and 5), then speak with the woman in the southeastern part of the Kilika docks.
YRP Auto-Abilities : Use any of the Arcana abilities of the Dark Knight you’ve already learned.
YRP Gate-Crossing Abilities :
- Red : Magic +15
- Blue : Magic +15
- Yellow : Magic +15
- Green : Magic +15
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All Four : Turbo Arcana
Creatures’ Abilities : Turbo Arcana, HP +30%, Black Sky
Highroad Winds¶
How to Obtain : Complete the Clean Sweep mission in the Calm Lands; this is done in the old Monster Arena (east side of the area) in Chapters 2, 3, or 5. See Chapter 2 - Calm Lands .
YRP Auto-Abilities : First Strike
YRP Gate-Crossing Abilities :
- Red : Stopproof
- Blue : N/A
- Yellow : Use Haste
- Green : Slowproof
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All Four : SOS Haste
Creatures’ Abilities : Hayate, First Strike, Agility +15
Howling Wind¶
How to Obtain : Complete the Chapter 2 - Macalania mission. Then, deal with the stuff in Chapter 3 - Macalania .
YRP Auto-Abilities : Agility +5
YRP Gate-Crossing Abilities :
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All Four : Agility +5
Creatures’ Abilities : Agility +20, Intimidate
Pride of the Sword¶
How to Obtain : Finish the Chapter 3 - Macalania mission.
YRP Auto-Abilities: Use any skill learned as a Warrior (Swordplay).
YRP Gate-Crossing Abilities :
- Red : Strength +15
- Blue : Strength +15
- Yellow : Strength +15
- Green : Strength +15
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All Four : Turbo Swordplay (cuts charge time)
Creatures’ Abilities: Delay Buster, Turbo Swordplay, HP +30%
Tetra Master¶
How to Obtain : In Chapters 3 or 5, help everyone from the Cavern of the Stolen Fayth in the Calm Lands, then beat Yojimbo. Chapter 3 - Calm Lands contains the details.
YRP Auto-Abilities : Tetrastrike (Fire-, Ice-, Water-, and Lightningstrike)
YRP Gate-Crossing Abilities :
- Red : Ice Eater
- Blue : Water Eater
- Yellow : Lightning Eater
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Green : Fire Eater
Creatures’ Abilities : Tetrastrike
Treasure Hunt¶
How to Obtain : Beat Shinra at Sphere Break in Luca in Chapters 3 or 5. Also make a combo with coins that have one of the item traits and you may get this.
YRP Auto-Abilities : Mug
YRP Gate-Crossing Abilities :
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Red : Double Items
Creatures’ Abilities : Mug, Double Items
Undying Storm¶
How to Obtain : In the Chapter 3 - Mi’ihen mission, kill off 7 machina.
YRP Auto-Abilities : Strength +15, Magic +15
YRP Gate-Crossing Abilities :
- Red : Strength +15
- Blue : Magic +15
- Yellow : Strength +15
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Green : Magic +15
Creatures’ Abilities : Sparkler, Strength +15, Magic +20
Unwavering Guard¶
How to Obtain : Complete the mission in Chapter 3 - Djose .
YRP Auto-Abilities : Defense +15, Magic Defense +15
YRP Gate-Crossing Abilities :
- Red : Magic Defense +15
- Blue : Defense +15
- Yellow : Magic Defense +15
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Green : Defense +15
Creatures’ Abilities : Curaga, Defense +20, Magic Defense +20
White Signet¶
How to Obtain : In Chapters 3 or 5 in Luca, challenge the woman with the dog to a game of Sphere Break. This can be earned from combos off coins with the item trait.
YRP Auto-Abilities : Use already-learned White Magic abilities from the White Mage Dressphere.
YRP Gate-Crossing Abilities :
- Red : Magic +15
- Blue : Magic +15
- Yellow : Magic +15
- Green : Magic +15
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All Four : Turbo White Magic
Creatures’ Abilities : Turbo White Magic, MP +30%, Holy
Wishbringer¶
How to Obtain: Defeat Garik in the Chapter 3 - Mt. Gagazet mission.
YRP Auto-Abilities : Regen, HP Stroll
YRP Gate-Crossing Abilities :
- Green : Curaga
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Green & Red : Auto-Regen
Creatures’ Abilities : Regen, HP Stroll, MP Stroll
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