The stronghold of Team Skull and your designated rendezvous point. However, it’s not enough to just get here; you need to reach the very end. From the entrance, the way ahead is blocked by the first of many barricades.
Head all the way east to find a Max Repel in the corner. There aren’t any wild Pokemon here, but it could be useful later. After, head west from the barricade. Keep an eye along the hedge-lined wall above. About halfway along, there’s a sizeable gap in the wall that you can crawl through.
On the other side, head east to catch the attention of the Grunts cowering behind the barricade.
Team Skull Grunt¶
Pokemon | Level | Type |
---|---|---|
Spinarak | 34 | Bug/Poison |
A weak spider Pokemon that hates Fire, Flying, Rock and Psychic-types. Although the former should be benched because of the rain.
Immediately afterwards, the other Grunt will come to lend a hand.
Team Skull Grunt¶
Pokemon | Level | Type |
---|---|---|
Grimer (Alolan) | 34 | Poison/Dark |
This tropical sludge creature is only weak to Ground-types. Thanks to the rain, Water-types can also cause a lot of damage.
Unable to stop you, the Grunts leave you alone. Continue east towards Po Town’s Pokemon Center. Head inside to find a pair of extreme rappers who will offer to heal your Pokemon for 10 Poke Dollars. Man, talk about rough times. You may as well cough up the cash.
Outside, head north towards the second barricade. If you want to explore a little, head east. Above is another gap in the wall that you can squeeze through. On the other side is a date with an unscrupulous pair.
Team Skull Grunt and Team Skull Grunt¶
A tough choice here; everything that’s good against Raticate is weak to Golbat. You may want to take out Raticate with neutral moves or Water-type moves boosted by rain.
Golbat is weak to the usual Psychic, Electric, Ice and Rock-types, although the former is weak to Raticate.
Past the pair, in the far corner is a Rare Cand y for the taking. After that little detour, return to the second barricade and, this time, go west. On this side, there’s also a gap in the wall ahead that’s just large enough for a 11 year old to crawl through.
After emerging, head east towards the cobbled road. North from here is a Grunt surveying the area atop a red truck. Does he ever get bored?
Team Skull Grunt¶
More favourites of Team Skull. Pretty much anything not resisted by a Grass-type should punch through Fomantis easily. Meanwhile Salandit is a OHKO from any Ground-type or Water-type boosted by the rain.
Past here is the third and final barricade. To the east is nothing of interest, unless you want to chat to an unlucky Grunt. Meanwhile, to the west is a pile of boxes in the north-west corner that you can use to climb up between the gap in the fence. Beyond is a patrolling Grunt.
Team Skull Grunt¶
Pokemon | Level | Type |
---|---|---|
Wimpod | 35 | Water/Bug |
The Bug version of Magikarp. Almost anything not weak to Bug-types can knockout this wimp; Rock and Flying-types are best.
North from this patrol is a couple of non-aggressive grunts near another red truck. If it’s night time, you can find a Zygarde Cell (59) **** below the truck. Head back down to the cobbled road and follow it east. Halfway along, there’s the entrance to the Shady House up ahead.
Before entering, carry on towards the east side. Go towards the south-east corner of this area and crawl through the gap in the wall below. On the other side, grab the Smoke Ball behind the yellow truck. Next, head north from the gap.
If it’s day time, a Zygarde Cell (60) will be slumbering to the east of the yellow truck. That’s everything to see outside; return to the crossroad from earlier and proceed north towards the Shady House.
No Comments