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Kingdom Come: Deliverance

The Die is Cast

By
Scott Peers

Now that you have feigned the death of Pious, it is time to go to the swamp north east of the Sasau monastery where Henry agreed to meet the bandits once the deed was done. Keep to the east side of the river to avoid being cut off.

When you arrive, light a fire as a signal to the bandits.

After a brief cut scene the bandits will appear. They want proof that Henry has killed Pious. You can choose to hand over a large sum of your own money claiming that it belonged to Pious. That would certainly be an unusual thing for a novice monk to have, and pleases the bandits whether they believe you or not.

Speak with the Sasau Bailiff about any clues to the location of the bandit camp. He will note that people have seen lights at Vranik, an abandoned fort south of Sasau.

Before you go to scout the fort, report back to Sir Radzig and Sir Hanush about the progress of the investigation.

Sir Radzig and Sir Hanush will request that you scout Vranik thoroughly to find out what you can about its defences and supplies.

Make your way to Vranik once you are prepared. Be sure to bring your best armour and weapons; there are a lot of bandits roaming the woods around the fort. Before you enter the fort, make sure that you have completed as many side quests as you can; some of them will not be available to you once you enter.

When asked for the password to enter Vranik, show the guard the special die that you found on the body of the bandit.

Having successfully infiltrated Vranik, it is time to scout the camp before reporting to Erik.

Walk through to the eastern side of Vranik to note the size and quantity of the tents. Look to the walls to note vulnerabilities in defences.

The scout objective will only update once you have roamed enough through the camp, so keep at it and explore every corner. Once you have thoroughly inspected the majority of the camp, you will have noted enough useful information to make use of in a planned attack. The final task is to speak with Erik, the camp leader.

Erik will instruct you to see Combat Master Vanyek who is in the south east of the camp. You may note that you have seen him before.

When you speak to Vanyek he will ask if he knows you from somewhere. The answer you give will not affect the outcome.

Once you have sparred with Vanyek to prove your skill, you can return to Erik. A cut scene follows in which Henry meets Istvan Toth, the man who has Sir Radzig’s sword.

Istvan informs Henry that his real father is Sir Radzig, and intends to keep him alive to ransom him.

After the cut scene you will be woken by Zbyshek. Speak with him and accept his help. If you want to get your equipment back before you escape you will need to find some lock picks.

Stealth is key here; keep an eye out for any guard patrols, stay crouched and only move when you know you cannot be seen.

As you exit the shed when there are no guards around, look to your left.

You will see the entrance to a large shed to your left. When the guard leaves his position, quickly make your way to the shed.

When you enter the shed it will be very difficult to see anything in the darkness. Turn left and then north east through the darkness until you come across a chest.

Look out for the ‘rob’ icon in the bottom right of the screen to know when you have found the chest.

Take the lockpicks from the chest and go back to the exit of the shed. Do not poke your head out too far if the guard is waiting there. Wait for him to leave and then make your way over to the room where you first met Erik. Unlock the door and close it behind you.

(1 of 2) Look for Erik’s trunk keys beneath the barrel of ale.

Look for Erik’s trunk keys beneath the barrel of ale. (left), Once you have the keys you can open the chest beside the table to retrieve your things. (right)

Equip any armour that you have which might aid you in remaining elusive as you escape. Dark and lightweight pieces of clothing will be best here, but if you would rather run out you can equip something heavier to protect from arrows. The aim is to get to the broken wall in the palisade where the bandits dispose of their waste.

(1 of 2) To escape Vranik undetected you will have to deal with guards by stealth kill or with your bow. Alternatively you can simply run through camp before they have a chance to react.

To escape Vranik undetected you will have to deal with guards by stealth kill or with your bow. Alternatively you can simply run through camp before they have a chance to react. (left), Once you reach the palisade where the bandits dispose of their waste, interact with the wall to jump it. (right)

Once you are over the walls you must run to Zbyshek who is waiting by the river to the east. Keep running as fast as you can and avoid using a torch near the fort to remain undetected. When you are far enough away you should use your torch to avoid falling down any steep cliffs.

When you meet with Zbyshek you can decide whether or not you want to go through with the deal. Keep in mind that if you do not he will put up a fight which may prove difficult if you failed to retrieve your equipment.

If you choose to go through with the deal with Zbyshek you will have the option to betray him to Sir Radzig later.

When you return to Rattay you will have the opportunity to betray Zbyshek or reward him.

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Guide Information
  • Publisher
    Deep Silver
  • Platforms,
    PC
  • Genre
    Action RPG
  • Guide Release
    7 June 2018
  • Last Updated
    6 May 2021
    Version History
  • Guide Author
    Scott Peers

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Kingdom Come: Deliverance is an open-world RPG set in the last throes of the Middle Ages. The year is 1403 and the Kingdom of Bohemia is about to be plunged into turmoil. Henry, a resdient of the castle town Skalitz, is the son of a renowned blacksmith. When Skalitz is attacked, both of his parents are killed by the invading forces of Hungarian King Sigismund, led by Sir Markvart von Aulitz. Henry’s quest then becomes your own; to exact vengeance upon those who destroyed his hometown, friends and family. Along the way, Henry finds himself embroiled in the affairs of the great lords in the region. Rather than give in to the hatred fueled by the death of his boyhood, Henry decides to become a man and help in any way that he can against the ramifications of the assault on Skalitz.

Included in this guide:

  • A complete walkthrough of the main story, including multiple outcomes
  • Guides to specific side quests associated with each settlement
  • Reference to important points of interest along the way
  • Useful gameplay tips to ensure the best possible start
  • Character development guide to the basics, build options and recommended perks
  • A comprehensive guide for all regular and hidden achievements
  • A fully interactive map with descriptions and screenshots for all map locations

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