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Far Cry 3

The Social Club

By
Jarrod Garripoli

If you wait until after saving Keith, you can do all three parts of this mission at once, saving you from doing them separately. You start each part by checking the red berries in front of the ship Daisy is trying to repair (they’re flashing).

After Saving Liza

The first event starts with Grant telling some stories. Jason will get up, and Grant convinces him to go buy some drinks, with him paying for them. Go up to the bartender and order some drinks. After a toast, Jason will wake up back in the cave at Earnhardt’s mansion.

After Saving Oliver

The second event has you trying to find where Riley has gone to in the club. Go down the stairs and you’ll overhear some people talking about Americans in the bathroom. If you go on the dance floor, you can dance a little, but it’s nothing special. To find the bathroom, from the bottom of the stairs, there’s a hallway to the right. Go all the way in the back to find Keith and Riley arguing with some people, where you’ll butt in and break it up, waking up in the cave afterwards.

The Social Club is a series of optional missions, where you can do some things like dance, as well as learn about the events leading up to Jason and his friends arrival on the islands.

After Saving Keith

The third, and final, event has you starting out on the dance floor, so press the buttons on the screen to do some moves. Some guys will come up and start some trouble, so follow the button prompts to knock the one out. You’ll run off and head through the back door. While you’re in an elevator, the DJ will mention something about an island where you can do anything, going back to the event at the very beginning of the game.

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Guide Information

  • Publisher
    Ubisoft
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action Adventure, FPS
  • Guide Release
    9 September 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Jarrod Garripoli

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Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escapes are drugs or the muzzle of a gun. This is where you find yourself, trapped in a place that’s forgotten right from wrong… that lives by the principles of violence. Discover the island’s bloody secrets and take the fight to the enemy; improvise and use your environment to survive; beware the beauty and mystery of this unexplored paradise, and live to outwit its roster of ruthless, desperate characters. You’ll need more than luck to survive.

Inside this guide you will find:

  • A detailed guide to all of the story missions, as well as the optional and co-op ones
  • Locations of all the side missions, like Path of the Hunter, Wanted Dead and Trials of the Rakyat
  • A description and location for every single collectible in the game, including all 120 Relics
  • How to get every single Achievement/Trophy in the game

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