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Paralogues are parallel stories that occur alongside the main storyline. They usually won’t affect the main storyline in any way, but are a place to recruit new characters, gain some experience, and see some interesting worldbuilding happen in the world of Fates .

Almost every paralogue is related to a child character. The only paralogue common to all Fates branches that doesn’t involve children is Paralogue 1, which recruits the token Villager, Mozu . All other paralogues are unlocked by marrying off characters who can potentially have children. Paralogues operate similarly to chapters: Plot happens, then you must fight. After the fight, there will be some cutscenes, and the character will join your army if you fulfill the conditions.

Paralogues 1 - 6 are common to all the story branches. Paralogues 15 - 22 are exclusive to Conquest and Revelation and unlock the children that result from Conquest characters.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    3DS
  • Genre
    Tactical RPG
  • Guide Release
    20 April 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Wright

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You are the Avatar, born into the Hoshido royal family but raised by the Nohr royal family. With the two families on the brink of war, you must choose whether to follow your destiny tied to your birthplace or the fate bound to the kingdom which raised you. Conquest sees you fight to defend the Nohr kingdom during a revolution. But ultimately the choice is yours.

  • Complete coverage of the main story.
  • All side quests uncovered.
  • Gameplay details and tactics on how to get the best from your game.
  • Details on features new to the Fire Emblem series.
  • Differences between the two games examined. Conquest is not for the casual fan!
  • Skills, monsters, Promotions and Re-classing explained and much, much more!

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