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Monster Hunter World

A Portent of Disaster

By
Nathan Garvin
Quest Info
Objective: Slay a Kushala Daora
Reward Money: 18000z
Time Limit: 50 min.
Conditions: HR 14 or higher
Failure Conditions: Time Expires / Faint 3 Times
Other Monsters: None

The locale may have changed, but Kushala Daora’s attacks have not, nor have the solutions to dealing with them (read: lots and lots of Flash Pods). The fight will most likely start in AREA 5, after which Kushala Daora will most likely move to AREA 4, then AREA 1. When wounded, it’ll flee to the nest in the boughs of the Ancient Forest, in AREA 16, which seems to be where ever critter with wings sans the Pukei-Pukei prefers to roost.

When you complete this quest, return to the Armory clerk and she’ll give you the hunter tool she was working on - an Apothecary Mantle, which will increase the efficacy of weapons with ailment attacks while worn.

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Guide Information
  • Publisher
    Capcom
  • Platforms,
    PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    13 February 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an “ideal chronological order of events” format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you’ve already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won’t be able to attempt that quest again, but you’ll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior’s Streamstones and Hero’s Streamstones.

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