The Bow is one of 14 weapon types in Monster Hunter Rise: Sunbreak. Arguably one of the strongest weapons in the game due to its high mobility, high damage per second, and it can be equipped with various coatings that can target elemental weaknesses or even apply status ailments. If that wasn’t enough for you, the Bow also has access to Arc Shots that can apply buffs to group members in a wide area. With Sunbreak, the Bow will obtain new Silkbind Attacks as well as new Switch Skills which will add even more depth to its already powerful arsenal.
New Silkbind Attack: Butcher’s Bind¶
This new technique gives the Bow a better way to deal cutting damage which can lead to cutting tails easier. When using Butcher’s Bind, you can target any area to fire an Ironsilk covered arrow which will embed itself into the monster. If you follow up your next arrow at the same target area, you’ll inflict severe severing damage. Note, if you miss the follow-up shot, you’ll need to reapply the Butcher’s Bind arrow.
New Switch Skill: Stake Thrust¶
The Switch Skill: Stake Thrust allows you to perform a melee attack that results in you placing a stake into the monster. When your follow-up attacks hit the stake, you’ll deal extra damage. The amount of extra damage dealt is determined by the type of arrow loosed.
Switch Skill Swap¶
This isn’t a new skill, but it is a new way to use them! The Switch Skill Swap will allow you to change your equipped skills whilst in battle. There will be two scrolls, one red, and one blue. By visiting an Item box either at the hub or in the tent during a quest, you can customize your favorite skills to each scroll.
When you’re in battle, you can swap between each set to give you access to your other skills. Another great addition to this system was the Swap Evade. This allows you to evade in any direction by pressing the roll button after you have swapped sets.
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