A defensive covenant for new players, Way of the Blue helps protect players from invaders by allowing members of the Blue Sentinels or Blade of the Darkmoon to join your world when you are invaded by a Red/Blue Phantom.
Unlike many of the other covenants, Way of the Blue offers no rewards for their members since it is actual a tool for other covenants to gain rewards by helping members of this covenant.
“Only in truth the lords will abandon their thrones and the unkindled will rise. Nameless accursed undead, unfit even to be cinder.”
You are an Unkindled, a being of ash, unworthy of becoming even a Lord of Cinder. You awaken in the Cemetery of Ash to the tolling of a bell, signalling the approaching end of the First Flame. You must seek out the embers of the First Flame and defeat the Lords of Cinder so the flame can be linked again.
“And so it is, that ash seeketh embers…”
As you journey through the treacherous realms of Lothric, our guide will be a constant companion. Inside you will find:
A complete walkthrough of the main areas and strategies for defeating all bosses;
All side areas and optional bosses discovered
Full details on the different endings to the game;
NPC Side quests and other optional content;
Covenant explanations;
A detailed trophy/achievement guide;
Suggested character builds to help you get through the game with ease.
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