Current Mission - Defeat the Black Golem
The Black Knight is a beast; only his sideways swing is actually blockable so you’re recommended to keep your distance in this fight.
His attacks are numerous, an un-blockable overhead slice, an un-blockable shockwave (must be jumped), an un-blockable forward ‘blast’ which must be avoided to the side.
Simply put; he’s a strong piece of work. So keep distance and keep moving away and around which going for a few direct attacks when the Knight is in between attacks which, to be honest, is fairly often.
Damage the Knight enough and you can grab on and wrench part of his armor off with a button QTE, repeat this phase again to move on to phase 2. As with any enemy, don’t attack if he blocks, the Knight’s un-blockable retaliation is swift.
This phase plays out similar to before, except the Knight may summon black slime that can stun Gabriel for a short time by stabbing his sword into to ground.
There are three ways to deal with this, either run far away, let the slime grab you, and hit the circle QTE (twice will destroy the slime), simply avoid it and poke the boss, or use a well placed guillotine or heavy direct combo to splatter it.
You can time this when the knight slams the sword into the ground. There can only be two slimes on-screen at any one time. Damage till you can grab again, and perform another button QTE to rip more armor off.
Just like phase 2, but everything speeds up, and as long as you’ve got a rhythm down then this phase plays exactly the same as the prior phases so take off the last chunk of health, grab the boss, and conclude the fight.
Objective: Finish the level and defeat the Black Knight Golem without using Light Magic energy
Simply learn the Black Knights moves and you should be able to avoid taking damage, and therefore not need to use the leech like powers of light magic, allowing you to easily dispatch this challenge.