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Legend of Zelda: Breath of the Wild - Stop to Start (Rohta Chigah Shrine)

The Legend of Zelda: Breath of the Wild

Here, we tackle the spike-filled Rohta Chigah Shrine in the Champions' Ballad DLC.

Legend of Zelda: Breath of the Wild - Trial of the Sword - Floor 10 (Beginning Trials)

The Legend of Zelda: Breath of the Wild

In this video, we showcase a fairly safe strategy for the notoriously difficult Floor 10.

Primo Geovishap Attacks and Abilities

Genshin Impact

How to avoid the Primo Geovishaps attacks.

Pokémon Sword & Shield: The Crown Tundra - Ballimere Lake Footprints

Pokémon: Sword & Shield

We show you where to find 50 of the Cavern Pokémon, Terrakion's footprints in Ballimere Lake.

Pokémon Sword & Shield: The Crown Tundra - Giant's Bed Footprints

Pokémon: Sword & Shield

Where to find 50 footprints belonging to the Grassland Pokémon, Virizion, in the Giant's Bed.

Pokémon Sword & Shield: The Crown Tundra: Dynamax Adventures

Pokémon: Sword & Shield

We tackle a Dynamax Adventure in Pokémon Sword and Shield's Crown Tundra DLC.

Pokémon Sword & Shield: The Crown Tundra - Frigid Sea Footprints

Pokémon: Sword & Shield

Where to find footprints in the Frigid Sea zone in Pokémon Sword and Shield's Crown Tundra DLC.

Professor Hojo Deep-Dive

Final Fantasy VII Remake Intergrade

Professor Hojo may not be at the top of Final Fantasy VII's villian hierarchy, but as we see his plans unfold it becomes clear just how much his evil ways have impacted events as they unfold in the game. With the recent release of Final Fantasy VII Remake, this seems like the perfect time to explore Hojo's story. Without question, this dastardly scientist has become one of the most memorable antagonists in the series' history... and its not hard to see why!

Every Summon in Final Fantasy VII Remake

Final Fantasy VII Remake Intergrade

Final Fantasy VII Remake is a full fledged reimagining of the fan loved classic Japanese RPG. Of course, no Final Fantasy game would be complete without Summons and we at Gamer Guides wanted to make a video guide that will introduce you to all nine that can be recruited in FF VII Remake. We explain how to collect the red Materia for each available summon before giving further information on the abilities each creature can use to assist you in battle. Do you have a favourite summon? Let us know in the comments! Video timestamps: Intro - 00:00 Ifrit - 00:47 Chocobo & Moogle - 03:27 Shiva - 06:30 Fat Chocobo - 08:15 Leviathan - 09:33 Bahamut - 10:51 Chocobo Chick - 13:06 Cactuar - 14:08 Carbuncle - 14:53

Witcher 3 - The White Lady (Death March) - Why You Shouldn't Try to Plough a Noonwraith

The Witcher 3: Wild Hunt

Haeravon battles The White Lady, a Noonwraith terrorizing the outskirts of Novigrad! - Use Quen to mitigate damage and heal. - Plant a Yrden trap to force her to take a corporeal form. - Defeat her clone-wraiths quickly! - Use Tawny Owl to regenerate stamina and Specter Oil to deal more damage. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Witcher 3: Nithral (Death March) - Wild Hunt = Discount Shelf Boogeymen

The Witcher 3: Wild Hunt

Haeravon encounters Nithral... sorry... *deep voice* NITRAL, OF THE WILD HUNT in some Elven Ruins. Watch Haeravon dispel some of the Wild Hunt's mystique in this video! - Use Quen to mitigate damage and heal. - Elementa Oil will increase damage against the Hounds of the WIld Hunt. - Strong attack and dodge. - Try not to laugh at Nithral's weakness. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Witcher 3: Shrieker (Death March) - Surprisingly Not Much Shrieking Involved!

The Witcher 3: Wild Hunt

Haeravon battles the Shrieker, a Cockatrice that's been terrorizing the environs around Crow's Perch. - Shoot it out of the sky with your Crossbow or Aard. - Use the Quen Sign to protect yourself. - Draconid Oil will increase sword damage. - Use Tawny Owl to increase your stamina regeneration. - Inflict poison damage with the Viper Silver Sword. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Witcher 3: Ifrit (Death March) - Basically a Lazy Golem Palette-Swap + Fire

The Witcher 3: Wild Hunt

While exploring the elven ruins where Phillipa Eilhart was supposedly residing, Geralt will encounter an Ifrit. Defeat the beast so you can search Phillipa's Lair! - Use Aard to temporarily snuff its flames. - The Cat Potion will make it easier to see in the depths. - Use the Quen Sign to protect yourself. - Elemental Oil increases sword damage. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Witcher 3: Gwent - Marquise Serenity - Who Goes to a Brothel to Play Cards?

The Witcher 3: Wild Hunt

Geralt visits the Passiflora brothel and does his second favorite thing in such an establishment - plays some Gwent with the madam! Emerge victorious in your game of Gwent and Marquise Serenity will yield the Morvran Voorhis hero card for the Nilfgaardian deck. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Witcher 3: Gwent - Old Sage of Benek - Sage Predicts Future, Still Sucks at Gwent

The Witcher 3: Wild Hunt

The Old Sage in Benek - whose foresight doesn't benefit him at cards - is Geralt's next Gwent target, and part of the quest "Gwent: Velen Players", started during the quest "Bloody Baron" after defeat said Bloody Baron at a game of Gwent. For defeating the Old Sage will earn you the Crone: Weavess card. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

Star Ocean: Integrity and Faithlessness - Der Suul Boss Fight - Death Spam, The Boss

Star Ocean: Integrity and Faithlessness

The boss fight with Der Suul will happen right after the events in the Trei'kur Slaughtery. The biggest annoyance with this boss battle is that you can't save directly before it, which means you'll have to do all of the stuff at the end of the Slaughtery over again if you happen to die against Der Suul, which is definitely possible, as he is a challenging boss. Before you go to fight him, you can do a few things to prepare yourself for the battle. If you have the Synthesis specialty skill maxed out, you will be able to use six items when trying to create a new one. Should you happen to have six Wires on hand (you can buy some in Central Resulia), use those to try and get a very nice piece of armor called Elemental Leather (SAVE BEFORE ATTEMPTING AND AFTER A SUCCESSFUL ATTEMPT). This armor should have a good 100 or so more defense over the best store-bought armor, as well as +40 to four resistances. In addition to the above, if you happen to have a lot of Silver and Fire Gems in your inventory, you can use those to create Fire Armlets with the Smithery skill (level 2; four Silver and one Fire Gem). You only want to try to create some for your melee characters, as Fiore, Miki and Emmerson should be kept out of the way. Depending on how many you make, you can use Augmentation to stack the 5% chance to null fire damage onto a single Fire Armlet. With all of that out of the way, it's time to face Der Suul. When the battle begins, take out his cronies, knowing that more will periodically show up as the fight drags on. Unless they're annoying you, it's best to ignore them and concentrate solely on Der Suul. Speaking of him, Der Suul starts out rather simple and will switch his skills up at 50% health. - Normal attacks (can hit multiple characters) - Stomp - Melee attack that hits one character - Oculus Flare (50% and below) - Shoots a large fireball at a single character - Spicule (50% and below) - Jumps into the air and crashes into the ground, creating a large explosion that hits multiple times for heavy damage The one move you want to keep an eye out for is called Spicule, which is very dangerous and could possibly one-shot some of your weaker characters. It is imperative that you manually control Miki, Fiore and Emmerson to keep them away from the action, if you are able to, since the blast radius can be quite big. The worst thing about this is that Der Suul has the potential to spam this move over and over, so it's random on whether or not he wants to destroy your party. If you have Faerie Light for Miki, that should be the only healing spell she needs (otherwise use Faerie Healing), in addition to Raise Dead. One of the simpler ways to do this battle is to keep control of Miki and just spam your group heal whenever anyone has lost some health, as the AI has the tendency to not cast it right away. This should hopefully keep everyone's health topped off, although it's still possible for a character or two to die from Spicule. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Star Ocean: Integrity and Faithlessness - Protecting Anne (Third Time) - This One is Easy!

Star Ocean: Integrity and Faithlessness

From the previous protection mission with Anne, you will enter the Symbological Facility Prime and be faced with another mission where you need to protect Anne. This one is definitely a lot easier than the previous two, as Anne is inside of a room and the enemies will have to funnel in through the doorway to get to her. While it's inevitable that enemies will get inside, Anne being in a separate room makes it easier to manage. As before, you will want to put defensive equipment and Roles on Anne, with the addition of Assassin so enemies will try to target her less. To be on the safe side, have Miki only have her healing spells on and try to keep her in the same room as Anne, should an emergency rise. The rest of the party will be attacking the four waves of enemies that will appear. The first wave will consist of some Kronos enemies, some of which are spellcasters, so they should probably be taken out first. After that will be the second wave, consisting of the Seventh Core enemies you've been seeing around the facility. The third and fourth waves are simply repeats of the first two, with the protection mission ending once you've defeated all of the enemies. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Star Ocean: Integrity and Faithlessness - Protecting Anne (Second Time) - Fragile Handle With Care

Star Ocean: Integrity and Faithlessness

You will come upon a second time where you need to protect Anne when you're looking for some building in the Trei'kuran Dunes. This will pop up outside of the facility when you are waiting for Anne to uncloak the entrance and it can be one of the more difficult ones in the game, as the area is wide open and one particular enemy spells trouble later on. Luckily for you, the thing is timed and doesn't last too long, with the protection mission abruptly ending once Anne has done her thing. As before, you want to equip defensive Roles and equipment on Anne, as well as Assassin. If you want to use Warrior/Machine Slayer on her for the extra defense, go ahead and do that, as the enemies will consist mainly of Kronos' soldiers and some big robots later on. Miki should be your designated healer and have all of her offensive spells shut off (Set Battle Skills, then Square to access that), with all other characters simply set to attack. Mentioned before, the battle will begin with only Kronos enemies showing up, some of which are ranged ones. After a period of time has elasped, a big machine called a Phantom Dragoon with appear and you will want to take this out as quickly as possible, as it is the biggest troublemaker. Not only is it immune to knockback, but it has a nasty flamethrower attack once it moves in close enough. If you feel you are having trouble, take control of Miki and spam heals, and don't forget you have access to your Reserve Rush skills. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Star Ocean: Integrity and Faithlessness - Niflhel/Niflheim Boss Fight - The Doublemint Armor Twins

Star Ocean: Integrity and Faithlessness

In the Western Dakaav Tunnel, you will come across two large suits of armor that block your way to the exit. These are Niflhel and Niflheim, and while they move very slow, they pack quite the punch. Niflhel is the one with the hammer, while Niflheim is the armor with the sword and shield. Of the two, Niflhel has the potential to do more damage to your overall party than the other. Its moves include: - Hard Pressed - Overhead swing that hits the ground a little bit in front of it (can miss if you are hugging the boss) - Solemate Spear - A quick poke with the handle of the hammer - Clean Sweep - Horizontal swing that can shoot debris to hit a character at range - Tremblor - Overhead swing similar to Hard Pressed, but with a larger impact and can launch characters into air Niflheim's attacks include the following: - Normal one-two swing with his sword - Stronger single slash with sword - Nether Strike - Overhead sword strike that hits the ground in front of him, causing an eruption - Galesheen Blade - Launches a projectile similar to Wind Blade that goes straight As long as Miki can outheal the two bosses, then you shouldn't really have much trouble with this fight. One particular thing of note is that they can be paralyzed, so if Fiore has Lightning Blast, turn off all of her other spells so she only uses that one. This makes the fight A LOT easier than before if the bosses end up getting paralyzed. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Star Ocean: Integrity and Faithlessness - Protecting Anne - Like Moths to a Flame

Star Ocean: Integrity and Faithlessness

When you enter Cryptic Research Facility in Trei'kuran Dunes and reach the end of it, you'll have to protect Anne while she retrieves some information from a computer console. If her health falls to 0 at all during the battle, then you'll receive a Game Over, so it's important to keep her alive. There are a few things you can do to keep her breathing. The biggest problem with this is that you don't have Miki during this portion of the game, so you have to resort to Fiore being your intermittent healer (she should have the Healing skill) - Equip Anne with defensive equipment and Roles - If you have Assassin Role, equip it on Anne - Equip Fiore with both the Healer and Savior Roles - Disable all of Fiore's offensive spells (Set Battle Skills and press Square to access the ability to turn spells on/off) - Equip either Emmerson or Fidel with Machine Slayer Role You only have three enemies to deal with in the ensuing battle, but they will highly likely go straight after Anne. The Sentinel is the easiest of the three and should be dealt with first, as it doesn't have a lot of health. The Robo Gunners, on the other hand, do have a lot of HP, so they will take a while to kill. They also have an annoying move where they jump into the air and crash into the ground, damaging everyone around them. You can always supplement Fiore's healing with items, as you will likely need to. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Star Ocean: Integrity and Faithlessness - Pavine Boss Fight - Pew Pew Pew!

Star Ocean: Integrity and Faithlessness

You'll fight Pavine at the end of the Northern Territory of Sohma area, on your first visit there. He can be a challenging boss fight, due to his high damage, normal enemies that accompany him, and a twist that happens later on in the fight. The first thing you need to do is defeat all of the regular enemies, as they might try to gang up on Miki, who you will needed during the fight to heal your wounds. Keep an extra eye on everyone's health and if needed, toss out a healing item if things get too hairy. Once you've taken them out, you can now concentrate on Pavine. He has a lot of health and some particularly nasty moves. Lightning Blast - Fires a beam of lightning (wind-element) straight in front of him Wind Blade - The same as Fiore's spell; fires a "blade" of wind that goes straight Redeployment - Allows Pavine to teleport around the battlefield Ignition Burst - Machine-gun fire on a single target Ignitiion X - Tosses out grenades that explode shortly after hitting ground Ignition Y - Causes an explosion in front of him It isn't until his health is under 50% and after a short scene that things become dangerous, as Miki and Relia get taken out of the battle. Since no one else has healing spells, you will need to rely on items to replenish your HP. It's a good idea to use an item whenever anyone's HP gets below half, so they don't get too close to the brink of death. Pavine doesn't have any new moves in this stage, so it'll still be the same battle as before. If you were saving a Reserve Rush, it's a good idea to pull it off in the latter half of the fight. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The Witcher 3: Gwent: Velen Players - Boatwright's Leaky Gwent Game

The Witcher 3: Wild Hunt

We apologise there was an audio problem during the first 30 seconds of this recording. -- Geralt challenges the Boatwright in Oreton to a friendly game of Gwent, with one of the Boatwright's unique cards on the line! This is part of the quest "Gwent: Velen Players", started during the quest "Bloody Baron" after defeat said Bloody Baron at a game of Gwent. For defeating the Boatwright you'll get the Letho of Gulet hero card. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

The Witcher 3: Gwent - Haddy - Armed Old Man Steals Child's Trading Cards

The Witcher 3: Wild Hunt

Geralt goes one-on-one with the Gwent savant of Midcopse; Haddy! Who has the best Northern Kingdoms deck in Velen? Who does lady luck favor most? Haddy is the final opponent in the quest "Gwent: Velen Players", started during the quest "Bloody Baron" after defeat said Bloody Baron at a game of Gwent. For defeating Haddy you'll get the Vernon Roche hero card and for completing the quest "Gwent: Velen Players" you'll also get the Eredin, Bringer of Death card. Check out the full guide at: http://www.gamerguides.com/witcher3 Ebook versions of the guides can be purchased on itunes: https://itunes.apple.com/us/app/gamer-guides/id599410871

The Witcher 3: - Botchling (Death March!) - Because "Abortionling" Was Too Triggering

The Witcher 3: Wild Hunt

Haeravon battles the Botchling during the quest "Family Matters". Dispense with Quen for most of the fight and supplement your melee damage with Igni to wear the Botchling down. When it summons Wraiths, dispatch them quickly, then use Axii to drop its guard before continuing your assault! - Fast attack (up to three times) - Dodge (after attacking, when the Botchling hops back to counter) - Igni (supplement sword damage, fire DoT) - Quen alternate mode (damage blocked heals Geralt) - Axii (makes Botchling retract spines, stops regeneration) - Cursed Oil (on Botchling) - Specter Oil (on Wraiths) Check out the full guide at www.gamerguides.com/witcher3

Witcher 3: Royal Griffin (Death March) - Not Going to Help Geralt Shake That Whole Regicide Thing...

The Witcher 3: Wild Hunt

Haeravon battles the Royal Griffin during the quest "The Beast of White Orchard" on Death March difficulty in The Witcher 3! Make use of the Quen sign to protect yourself from damage, wait for an opening (or a full stamina bar so you can reapply Quen), perform a strong attack, roll away, repeat. You'll want to make use of the Viper Silver Sword to inflict poison damage, and perhaps the Tawny Owl potion to speed up stamina regeneration. Repeat until victorious! - Quen sign (absorbs damage) - Viper Silver Sword (superior silver sword, applies poison DoT) - Strong strike - Roll (don't get greedy, attack and roll, attack when Quen is up and) - Crossbow (shoot Royal Griffin out of sky, attack while grounded) - Tawny Owl (increases stamina regen, hence Quen uptime) Check out the full guide at: http://www.gamerguides.com/witcher3

Star Ocean: Integrity and Faithlessness - Eitalon Leader Boss Fight - Unimportant First Boss

Star Ocean: Integrity and Faithlessness

The Eitalon Leader is the second boss fight in the game and definitely the first challenging one. While the Leader really doesn't move much during the fight, he is equipped with a long-ranged weapon. However, the major problem, especially at the beginning of the fight, is the other enemies. So, the first thing you need to do is defeat the normal enemies. Start by going after the Spellslingers, then the Archers and clean up the rest afterwards. From there, you can concentrate on the Eitalon Leader, who doesn't flinch when attacked, as with the normal enemies. However, his attacks don't seem to hurt too much that Miki can't outheal his damage (especially on Galaxy difficulty, which the video is shot on). Don't forget that you have access to the Reserve Gauge, so if you have enough to use a Reserve Rush, don't be afraid to use it. Check out the full guide: http://www.gamerguides.com/star-ocean-integrity-and-faithlessness/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Run the Table Trophy (Ch. 8 or 10)

Uncharted 4: A Thief's End

Run the Table (Silver) - Defeat enemies with a stealth attack, melee attack, headshot, and explosives, in that order, in 15 seconds As the trophy description says, you need to defeat enemies with a stealth attack, melee attack, headshot and explosives in that order and all within 15 seconds. Any encounter that begins with you in stealth is ideal for this, but there are two specific encounters (both featured in the above video) that are perfect for this. The first encounter is in Chapter 8 (Bridge) and begins with you dropping down to stealth kill an enemy. From here, you can simply fire your weapon towards the ground to alert the two enemies walking just ahead of you, then melee the one and headshot the other. If you have beaten the game already, the Bullet Speed cheat will slow the game down so you can headshot the enemy easily. After the headshot, you'll need to toss some dynamite straight ahead to try and catch one of the enemies running towards you in its explosion. The other encounter occurs during Chapter 10 (Drawbridge) and might work easier for you. If you go to the side shown in the video, you will likely catch three enemies coming around the corner, so you can easily stealth the first, melee the second and try to headshot the third if he's running away or climbing the structure. From there, you will find a sniper on the same structure, as well as an explosive barrel. Try to move back and lure the sniper closer before shooting the barrel. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Peaceful Resolution Trophy (Ch. 13 & 14)

Uncharted 4: A Thief's End

Peaceful Resolution (Silver) - After being marooned, leave everyone alive until the Treasury At the beginning of Chapter 13, you will end up being marooned on an island and you won't end up happening upon the treasury until the beginning of Chapter 15. Despite the wording of the trophy description above, your sole objective for this trophy is to not personally kill any enemies in the three encounters you will come upon in Chapters 13 and 14. The first thing you need to know is that you cannot get this by choosing the encounters from Encounter Select and will actually need to play through the entirety of both previously mentioned chapters until you get to the beginning of 15. You are allowed to die, but some people seem to have problems if they manually restarted from the last checkpoint, so if you come to that, restart the entire encounter. Also, in the second two encounters, Sam IS allowed to kill enemies, so don't worry if that happens. You can be seen by enemies and it might actually make things easier, since you can just run through the enemies on Explorer difficulty. The one caveat is that you need to remain hidden during the third encounter, as you cannot trigger the QTE at the end that allows you to finish if you're in the middle of a fight. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Not a Cairn in the World Trophy (Ch. 10)

Uncharted 4: A Thief's End

Not a Cairn in the World (Bronze) - Knock over all rock cairns in Madagascar During Chapter 10, you will start out driving a jeep, and are accompanied by both Sam and Sully. Throughout the entire chapter, you will likely stumble upon rock piles, with the very first one being straight ahead as soon as you begin. These are cairns and there's a total of 16 throughout Chapter 10. All you need to do is knock over all 16 cairns in order to get the trophy. Some will likely be stumbled upon while exploring, while a few might remain hidden. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Just Floor It! Trophy (Ch. 17)

Uncharted 4: A Thief's End

Just Floor It! (Bronze) - Drive away in the jeep with Elena without killing any enemies During Chapter 17, there will be an enemy encounter (Get to the Car) where you need to make your way to your jeep. To get this trophy, you need to finish this encounter without killing a single enemy, which includes Elena not killing anyone. That means you will want to do the entire encounter in complete stealth, as if you alert enemies, Elena will likely kill someone. You can easily do most of it by following the path in the video, keeping an eye out for enemies whenever you get near the end. Right before hopping into the jeep, there will be an enemy off to the right, as well as a heavy one that patrols near the jeep itself. When they aren't looking, quickly hop in and drive the path shown to clear the encounter and get the trophy. In the case that an enemy gets killed, you do not have to redo the entire encounter and can actually restart from the last checkpoint. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Best Score! Trophy (Epilogue)

Uncharted 4: A Thief's End

Best Score! (Bronze) - Beat the best score in the retro videogame You play the retro videogame twice during the main story of the game, once in Chapter 4 and the other time in the Epilogue. You cannot get this trophy in Chapter 4, as you won't be able to get enough points no matter what. That means the only chance to get this is during the Epilogue. There are a few tips you can do to ease your pain in getting this trophy. The first, and obvious, is to not die at all, as your lives are worth 500 points at the end and you'll need all of them. Second is to avoid going after the boxes that are on the path when the boulder is chasing you, as they will likely lead to death. The last tip is a line of fruits during the third boulder chase, so try to get them all. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Ghost in the Cemetery Trophy (Ch. 8)

Uncharted 4: A Thief's End

Ghost in the Cemetery (Silver) - Get through Scotland cemetery combat encounter without killing or being seen During Chapter 8, you will be able to explore inside of Avery's grave and once you finally come out, there will be an encounter with some enemies (this is the Dormitories one on the Encounter menu). Start off by going to the left side, as shown in the video, and start climbing the walls. You will want to be careful of the one enemy that looks over the edge, as he can spot you if you're right underneath him. Your goal in the first part is to climb up to the top section, where you will find a beam that you can use to jump to the portion right next to the door. Once the enemy has his back turned, jump and grab the upper left, then go to the left to hide from any patrolling enemies. As long as the enemies' meters don't turn orange, you're okay. While hanging from the ledge, wait for the coast to get clear, then quickly make your way to the door to open it with Sam's help. If you get caught, you can simply reload the last checkpoint without worrying about having to redo the entire encounter from the beginning. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Swordmaster Trophy (Ch. 22)

Uncharted 4: A Thief's End

Swordmaster (Silver) - Perfectly parry Rafe in the sword fight without getting slashed or stabbed In Chapter 22, you will fight Rafe one-on-one in duel with some swords. In order to get this trophy, you need to complete this duel without getting slashed or stabbed by him. The fight is split into three sections, with the beginning and end being very easy, as Rafe will always attack using the same motions. You are able to dodge his attacks using both the Triangle and Circle buttons; Triangle dodging/blocking attacks from the left and Circle dodging/blocking attacks from the right. Depending on the difficulty you set, Rafe's swings will either be slow or quick. Setting it to Explorer difficulty will make things a lot more manageable, as well as using the Slow Motion cheat, if you've already beaten the game. Additionally, should you get hit by Rafe, then you can simply reload the last checkpoint instead of starting the encounter from the very beginning. As for the actual battle, the beginning part is scripted as far as Rafe's attacks: - Left - Right - Left, then Right - Left, Right and then Left After the last set of attacks above, you will end up grabbing a sword and starting the second stage. This portion of the fight is definitely the hardest part, as Rafe's attacks can come from any angle. Block his attacks and then retaliate whenever you see the Square button appear on your screen. You'll eventually get into some scripted clashes with Rafe, which is what you want (escape with Triangle). Keep doing this until you come to the final portion of the battle, with Nathan on the ground and after Sam slides you a sword. This part is scripted, as Rafe will attack from the same directions, similar to the opening: - Left, Right, Left, Left, Left, Left - Button Mash - Left, Right, Left and then the end of the battle If you're doing this during the actual chapter, the trophy will pop once you start swimming. Otherwise, the trophy will appear whenever you reach the selection box to restart the encounter or go back to the main menu. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Floor of Death Puzzle (Ch. 19)

Uncharted 4: A Thief's End

During Chapter 19, you will come across two puzzles that require you to walk across two sets of trap-ridden floors on a certain path. The first one is already solved, as you simply need to follow the muddy footprints. The second one, however, requires you to use your own noggin. Thankfully, you get a note with clues on which spots are the actual traps not long before encountering the second floor. The note may seem like a normal one, like the Journal Notes collectibles, but flip it over to see the clues you need to solve the puzzle. You can simply try to solve it yourself, or watch the video above for the solution. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Rotating Lights Puzzle (Ch. 12)

Uncharted 4: A Thief's End

In Chapter 12, you will come across a large room, with a wheel in the middle of it. This wheel has two functions, with the outer part letting you rotate the rings situated on the wall above the room, and the inner wheel making the stone spheres above you rotate. You will also see some lights with various symbols along the rings. The goal of this puzzle is to rotate the spheres to match the symbols in the lights, then move them so they line up with them. The catch is that the spheres don't rotate unless they are on certain spots, which are easily distinguishable because of the designs and the locks moving away from the sphere. This will work for the first two rings, but the spheres on the third ring will actually move as you rotate the ring. So, you're going to need to think a little bit so that when you move the spheres onto the light, that the symbols on them will match. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Founders Puzzle (Ch. 11)

Uncharted 4: A Thief's End

During Chapter 11, you will find yourself coming face to face with a wheel of sorts that will have the pirate captains' sigils on them. Your goal is to turn these plaques with the sigils on them a certain way, so that the stars adorning the sides of them will line up with one another. There will be a total of four sets, but the problem lies with that only the first set will actually have the stars on them. After solving each set, a door will open up, allowing you to reach a room with paintings of the captains. You will need to find a square pattern on each painting that shows the stars, after which, you can play around with the papers inside your journal to find out the correct alignment. This will work with all of the sets, although you will have two unknown entities with the final set, meaning you'll have to play around a bit with those. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Crosses & Wheels Puzzle (Ch. 9)

Uncharted 4: A Thief's End

During Chapter 9, you will come across a big wheel with some crosses on it. After getting a "hand" from a bony friend, you can bring the bucket from the wheel to the waters below to fill it, then hand it to Sam who will put it back in the wheel, allowing you to actually start this puzzle. Let's start by pointing out that the puzzle configuration you get is completely random and the solution in the video above might not be the same for you. However, it is solved in the same manner no matter what, with the first goal being to move the bucket to the very top. After this, you simply need to move the crosses to their correct spots, with the white cross going into the light on the left, the big cross going in the middle and the black one on the right. Once you do this, go and pull the lever where you got the skeletal arm to continue. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Ringing Bells Puzzle (Ch. 11)

Uncharted 4: A Thief's End

During Chapter 11, you will be inside of a clock tower and come across some statues depicting various zodiac symbols. The order in which the statues appear will denote the order in which to ring the bells above you. This puzzle is more about platforming than it is about thinking, as you can always check your journal to find out the order in which to ring the bells (order is Scorpio, Aquarius, Leo and Taurus). Follow the video above to see how to reach each of the bells. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Avery's Grave Puzzle (Ch. 8)

Uncharted 4: A Thief's End

During Chapter 8, you will visit the grave of Henry Avery and inside, you will come across a locked door with some stars on it. After inspecting it, turn around and check out the lamp behind you to have Sam light it. This will cause the mechanisms on the other side of that wall to emit some light. Using the analog sticks, you can rotate and move these lights to match them up with the stars on the locked door from before. There is only one solution to this puzzle, so follow the video above to finish it. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 18)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 18. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Optional Conversation #31 0:54 - Treasure #90 (Mughal Stout Vase) 1:15 - Optional Conversation #32 1:51 - Treasure #91 (Small Mughal Dagger) 2:35 - Treasure #92 (Mughal Candle Holder) 2:59 - Journal Note #16 3:33 - Journal Note #17 3:56 - Optional Conversation #33 4:14 - Treasure #93 (Mughal Circular Box) 4:41 - Optional Conversation #34 5:12 - Treasure #94 (Mughal Headdress) 5:36 - Treasure #95 (Spanish Brass Chalice) 6:15 - Journal Entry #24 6:35 - Journal Note #18 7:37 - Journal Note #19 7:56 - Journal Entry #25 8:12 - Journal Note #20 8:46 - Treasure #96 (Mughal Painted Elephant) 9:38 - Optional Conversation #35 10:21 - Journal Note #21 10:58 - Treasure #97 (Mughal Dinnerware) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 19)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 19. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #98 (Ancient Stone Vessel) 1:59 - Treasure #99 (Mughal Decorative Cudgel) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 20)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 20. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:11 - Treasure #100 (Jade Flower Pendant) 1:11 - Treasure #101 (Stoneware Bearded Jug) 1:40 - Treasure #102 (Stout Jade Vase) 2:19 - Journal Note #22 3:02 - Treasure #103 (Painted Spouted Vase) 3:24 - Treasure #104 (Mughal Perfume Bottle) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 21)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 21. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:11 - Treasure #105 (Mughal Enamel Bird) 0:55 - Journal Note #23 2:07 - Treasure #106 (Stone Vase) 2:40 - Treasure #107 (Strange Fruit) 3:43 - Treasure #108 (Rajasthan Box) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 22)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 22. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #109 (Mughal Egg Pendant) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Epilogue)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in the Epilogue. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Optional Conversation #36 Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 17)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 17. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Optional Conversation #25 1:01 - Treasure #84 (Mughal Flared Vase) 1:19 - Optional Conversation #26 1:57 - Treasure #85 (Mughal Hinged Box) 2:23 - Optional Conversations #27 and #28 3:13 - Journal Entry #22 3:30 - Treasure #86 (Jade Serving Bowl) 4:25 - Treasure #87 (Ancient Stone Bowl) 4:47 - Treasure #88 (Pewter Incense Burner) 5:24 - Journal Note #14 6:00 - Treasure #89 (18th Century Combination Lock) 6:50 - Optional Conversations #29 and #30 8:09 - Journal Entry #23 8:34 - Journal Note #15 Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 16)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 16. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #81 (Toy Soldier) 0:46 - Optional Conversation #22 1:28 - Treasure #82 (Toy Seaplane) 1:49 - Optional Conversations #23 and #24 2:52 - Treasure #83 (Pirate Snowglobe) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 15)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 14. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:17 - Optional Conversation #20 1:01 - Treasure #80 (Emerald Flask) 1:21 - Journal Note #11 2:10 - Journal Note #12 2:49 - Journal Note #13 3:15 - Journal Entry #21 3:35 - Optional Conversation #21 Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 14)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 14. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:17 - Treasure #71 (Curved Bird Horn Sculpture) 0:38 - Optional Conversation #14 0:59 - Journal Note #9 1:48 - Optional Conversation #15 2:48 - Optional Conversation #16 5:36 - Journal Entry #17 6:22 - Optional Conversation #17 6:46 - Journal Entry #18 7:12 - Treasure #72 (Mughal Vase) 7:38 - Journal Entry #19 8:11 - Journal Entry #20 and Optional Conversation #18 8:41 - Treasure #73 (Ancient Stone Pot) 9:08 - Treasure #74 (Painted Copper Bottle) 9:35 - Journal Note #10 10:20 - Treasure #75 (Mughal Jade Bottle) 10:44 - Treasure #76 (Slipjoint Claspknife) 11:27 - Treasure #77 (Large Bronze Boar) 12:02 - Treasure #78 (Stout Vase) 12:32 - Optional Conversation #19 13:28 - Treasure #79 (Mughal Serving Vase) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 13)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 13. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #66 (Persian Ring) 0:48 - Treasure #67 (Wood Tankard) 1:27 - Journal Entry #15 2:06 - Treasure #68 (Spy Glass) 2:41 - Journal Note #7 3:40 - Journal Entry #16 4:04 - Journal Note #8 4:39 - Treasure #69 (Dress Dirk) 5:01 - Treasure #70 (Frechen Bearded Bottle) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 12)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 12. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Journal Entry #9 1:14 - Journal Note #5 1:46 - Treasure #53 (Combination Lock Tobacco Box) 2:58 - Journal Entry #10 3:56 - Treasure #54 (Brass Pocket Sundial) 4:24 - Journal Note #6 5:28 - Journal Entry #11 6:14 - Treasure #55 (Silver and Wood Tankard) 6:29 - Treasure #56 (Persian Silver Pen Box) 6:59 - Treasure #57 (Panamanian Pendant) 8:08 - Treasure #58 (Persian Leather Notebook Case) 9:24 - Treasure #59 (Deccani Bronze Spouted Bowl) 9:55 - Treasure #60 (Mughal Elephant Carving) 10:28 - Optional Conversation #12 11:16 - Treasure #61 (Ottoman Helmet) 11:40 - Treasure #62 (Deccani Bronze Vase) 12:09 - Treasure #63 (Strange Relic) 12:52 - Journal Entry #12 13:19 - Treasure #64 (Hamsa Mythical Goose) 13:55 - Journal Entry #13 14:25 - Optional Conversation #13 16:29 - Treasure #65 (Pique Tortoise Shell Box) 17:03 - Journal Entry #14 Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 11)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 11. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #48 (Earthenware Mug) 0:40 - Treasure #49 ("Antique" Compass) 1:56 - Optional Conversation #11 2:49 - Treasure #50 (Nephrite and Jade Bowl) 3:19 - Treasure #51 (Ivory Handle Dagger) 4:02 - Treasure #52 (Brass Globe Hand Warmer) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Ch. 10)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 10. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #33 (Sawasa Ware Tobacco Box) 0:51 - Treasure #34 (Eroded Flintlock Pistol) 1:48 - Journal Note #3 2:09 - Journal Entry #5 2:53 - Treasure #35 (Mughal Ivory Powder Flask) 3:14 - Treasure #36 (Parchment Scroll) 3:47 - Treasure #37 (Ancient Fertility Idol) 4:20 - Journal Entry #6 4:53 - Treasure #38 (Pocket Celestial Map) 5:31 - Treasure #39 (English Ale Bottle) 6:19 - Journal Note #4 7:38 - Treasure #40 (Pewter Letter Cylinder) 8:36 - Treasure #41 (Mughal Box) 10:11 - Treasure #42 (English Musket Bandolier) 11:59 - Treasure #43 (Antique Tea Tin) 13:45 - Journal Entry #7 14:10 - Optional Conversation #9 14:43 - Optional Conversation #10 15:12 - Treasure #44 (Scottish Two Pence Coin) 15:36 - Journal Entry #8 16:16 - Treasure #45 (Scottish Snuff Mull) 16:49 - Treasure #46 (Brass and Ivory Tankard) 17:21 - Treasure #47 (Muff Pistol) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Chapter 9)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 9. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Journal Entry #3 0:23 - Treasure #27 (Lantern Mounted Flintlock) 0:44 - Journal Entry #4 1:04 - Optional Conversation #8 1:40 - Treasure #28 (Strange Pendant) 2:14 - Treasure #29 (Amatory Box) 2:44 - Treasure #30 (Pewter Box) 3:13 - Treasure #31 (Memento Mori Skull Watch) 3:51 - Treasure #32 (Scottish Tipstaff) 4:22 - Journal Note #2 Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Chapter 8)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 8. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #16 (Redware and Silver Jug Flask) 0:32 - Treasure #17 (Bronze Boar) 1:09 - Treasure #18 (Carved Wood Kashkul) 1:41 - Treasure #19 (Carved Nut Bottle) 2:35 - Treasure #20 (Traveling Inkwell with Seal) 3:14 - Treasure #21 (Carved Ivory Vanitas) 3:45 - Journal Entry #1 4:09 - Journal Note #1 4:52 - Treasure #22 (Scottish Ha'Penny) 5:20 - Optional Conversation #6 5:56 - Journal Entry #2/Optional Conversation #7 6:20 - Treasure #23 (Slipjoin Clasp Knife) 6:54 - Treasure #24 (Pewter Singing Bird Box) 7:26 - Treasure #25 (Tortoise Shell Snuff Box) 8:15 - Treasure #26 (Persian Tailoring Scissors) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Chapter 6)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 6. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #7 (Mughal Water Container) 0:32 - Treasure #8 (Nephrite Brass Cup) 0:55 - Optional Conversation #3 1:23 - Optional Conversation #4 1:52 - Treasure #9 (Viking Cloak Clasp) 2:27 - Treasure #10 (Mother of Pearl Horn) 2:58 - Optional Conversation #5 3:29 - Treasure #11 (Persian Bronze Bowl) 3:54 - Treasure #12 (Brass Barber's Bowl) 4:19 - Treasure #13 (Syrian Vase) 5:05 - Treasure #14 (Persian Candlestick) 5:36 - Treasure #15 (Mughal Dagger) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Still Got It! Trophy (Chapter 4)

Uncharted 4: A Thief's End

Still Got It! (Bronze) - Hit all targets in the attic with the toy gun During Chapter 4, you will be up in your attic, looking at some paperwork. After finishing with that, you are free to explore. On the one side of the room, you will find a toy gun that fires ping pong balls, with clips throughout the attic that replenishes its ammo. The targets you need number in four and are circular cardboard things hanging from the ceiling. If you have the auto-aim lock-on option on, then the reticle will snap to them. If you can't find them all, look in the video to see their locations. Upon hitting all four targets, the trophy will pop. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Zodiac Puzzle (Chapter 2)

Uncharted 4: A Thief's End

Your first puzzle in the game will take place in the tower you need to investigate for Vargas, right outside of the prison. This will be in a room with a bunch of Roman numerals and Zodiac symbols on the wall. Before doing anything, you need to inspect a sun and moon symbol on the wall by the door. Doing this will have you look at some letter, which will point you in the right direction by checking out the Sagittarius and Scorpio Zodiac symbols. These two symbols will have Roman numerals attached to them (X and II, respectively). Both of the stones with those numbers don't do anything on their own, so add them together to get the Roman numeral for 12, which is XII. Inspect that stone to solve the puzzle and continue the story. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Chapter 3)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 3. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:05 - Treasure #3 (Antique Padlock) 0:29 - Treasure #4 (Chiriqui Shark Trinket) 0:58 - Treasure #5 (Antique Pocketwatch) 1:32 - Optional Conversation #1 2:04 - Optional Conversation #2 2:33 - Treasure #6 (Antique Arcade Token) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - All Collectibles (Chapter 2)

Uncharted 4: A Thief's End

These are all of the collectibles (Treasures, Journal Entries, Journal Notes, Optional Conversations) that you can find in Chapter 2. There are no collectibles in the Prologue, Ch. 1, Ch. 4, Ch. 5 and Ch. 7. 0:04 - Treasure #1 (Panamanian Cat Pendant) 0:28 - Treasure #2 (Navaja Folding Knife) Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - On Porpoise Trophy (Chapter 12)

Uncharted 4: A Thief's End

On Porpoise (Bronze) - Get three dolphins to follow the boat During Chapter 12, shortly after getting the Marco Polo Returns! trophy (it's in the same area), there will be three dolphins that you can get to follow you in your boat. One will be close to the island with the wrecked, while the second will be in between that previously mentioned island and a set of three rocks on the one side of the big island (view video above for a location). You'll know it's the right spots when Sam makes a remark about the dolphins. The annoying part about this trophy is that sometimes the dolphin doesn't follow you, plus Sam and Nathan will have some banter about their adventures that will prevent Sam from commenting on the dolphins (such as in the video). Your best bet is to keep trying if you don't succeed on your first attempt. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Marco Polo Returns! Trophy (Chapter 12)

Uncharted 4: A Thief's End

Marco Polo Returns! (Bronze) - Play in the ocean near the sunken ship At the beginning of Chapter 12, you will be in control of a boat. To the left of the big island ahead of you at the start, there will be a smaller island with a wrecked ship. You'll know it's the correct one when Sam makes a remark about it. There are two inlets of water on this smaller island, both of which will work for this trophy. Simply go into the water in either inlet and Nathan will shout "Marco!", with Sam replying and the trophy popping soon after that. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Stage Fright Trophy (Chapter 11)

Uncharted 4: A Thief's End

Stage Fright (Bronze) - Just prior to City Chase, stand perfectly still for 30 seconds (stage demo fail) After finishing up the events at the clock tower in Chapter 11, you will re-emerge outside and be back at the marketplace. There will be a short scene where Nathan will look over the railing before you regain control of him. To get this trophy, you simply need to put down your controller and not move Nathan at all once you regain control. After about 30 seconds or so, the trophy will pop. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - I Can See My House From Here Trophy (Chapter 11)

Uncharted 4: A Thief's End

I Can See My House From Here (Bronze) - Climb to the very top of the Clocktower in the City After solving the bell puzzle inside of the clock tower, you will need to climb to the top and ring the big bell there. Instead of ringing the bell, find the footholds that will allow you to reach the peak of the clock tower, where you can perch yourself on the top, hear a remark from Nathan and get yourself another trophy. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Glamour Shot Trophy (Chapter 11)

Uncharted 4: A Thief's End

Glamour Shot (Bronze) - Take a photo of Sully This is a pretty easy trophy to get, as the opportunity arises whenever you're doing the Founders puzzle in Chapter 11. On the third set, Nathan will borrow Sully's phone to send a picture to Sam. Instead of taking the picture, turn the phone towards Sully and snap a picture to get the trophy. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Don't Feed the Animals Trophy (Chapter 11)

Uncharted 4: A Thief's End

Don't Feed the Animals (Bronze) - Play with the lemur in the market and let it steal your apple At the very beginning of Chapter 11, you will be in a big marketplace. Keep to the left side and you will eventually run into two women with baskets, who are selling apples. Press Triangle to buy an apple from one of the women and continue just past them to find a man with a lemur. Go up and press Triangle to interact with the lemur, then walk away to have the lemur come up to you and steal your apple, netting you the trophy. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Uncharted 4 - Wingman Trophy (Chapter 2)

Uncharted 4: A Thief's End

Wingman (Bronze) - Perform 10 combo buddy takedowns You need to perform 10 buddy combo takedowns to get this trophy, which basically requires you to attack an enemy at around the same time as one of your companions. The best place to do this is during the laundry room fight in Chapter 2, as it is melee only and you don't have to worry about guns. Simply follow Sam around and attack whoever he is fighting, hoping to have him follow up one of your attacks with one of his own to incapacitate the enemy. Sometimes, you will even perform a dual takedown with Sam, such as you both lifting an enemy and slamming them on the ground. Check out the full guide: http://www.gamerguides.com/uncharted-4-a-thiefs-end/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ratchet & Clank (2016) - Death By Disco Trophy - Dance, Baby, Dance!

Ratchet & Clank

This trophy has you using the Groovitron against every single enemy in the game. Let's get a few things out of the way for clarification, as there is a lot of confusion surrounding this trophy. First and foremost, the Groovitron upgrades to the Groovibomb at level 5 and either one of these will count towards the trophy. Second, the only thing that matters is that the enemy starts its dancing animation, so you don't need to actually sit and wait for the entire animation to play out or have the Groovitron disappear. It's a good idea to do this on your Challenge Mode playthrough, as you retain all of your weapons when you start it. It is possible to get this on your initial playthrough, but it requires you to go out of your way and grab the Groovitron before facing the first boss. Plus, you save yourself the pain of at least enjoying your first playthrough without worrying about something like this trophy. While it is possible to do this trophy across multiple playthroughs of the same file (start in normal mode, then continue in Challenge), it is a bit glitchy it seems. So, the best thing to do is to wait until Challenge Mode and do everything in one playthrough. This ensures that you get all of the enemies from the very beginning and shouldn't have to start over from a fresh Challenge Mode playthrough. For more information: http://www.gamerguides.com/ratchet-and-clank/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ratchet & Clank (2016) - Dr. Nefarious Boss Fight - Lawrence!

Ratchet & Clank

This particular fight can be quite challenging, as there is a lot going on and the arena is a bit unorthodox. You start out on a small platform, which will have a Nanotech crate on it, some ammo crates and a refueling station. Yes, you have your Jetpack in this battle and you will definitely need it throughout the whole battle. There are other platforms through the entire arena, which all contain the same as the above, with one little twist that will be mentioned later. His attacks include: - Rapid-fire blasts that track your movements - Shockwave if you get too close - Laser that sweeps across the screen - Mines on platforms that suck you into them (Starting around 80%) - Circular mines that home in on you (Starting around 40%) In all, Nefarious starts out rather simple, but gets annoying and more complicated once you get his health to 80%. This will cause Nefarious to flying towards the dwarf star and start absorbing it, recovering his health by 10% before crashing onto the platform, becoming incapacitated for a few seconds. Note that if you get hit at all from when crashes onto the platform, you will be instantly killed, so it's best to fly off to either side of the platform until he lands. After a few second break, Nefarious will get up, split the platform in half and toss it into the star, essentially removing it from the arena. That means you're going to need to relocate to another of the platforms, but there will be some company on them now. Three Warbots, all of whom have their own jetpacks, will be occupying each of the platforms around the arena now. So, you'll want to quickly fly to your next station and take out the Warbots, noting that some might respawn until Nefarious arrives. For more information: http://www.gamerguides.com/ratchet-and-clank/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ratchet & Clank (2016) - Captain Qwark Boss Fight - I'm Useless!

Ratchet & Clank

Captain Qwark is the penultimate boss in the game and can be pretty simple to fight. You have nothing to worry about, except for him, as there are no arena hazards nor any extra enemies thrown into the mix. The fight gets a little more complicated later on, but the battle is certainly easier than the other boss fights in the game. His attacks include: - Blaster shots - Fusion Grenade that sends out a shockwave - Groovitron (starting at 70% health) - Warmonger that rains down missiles (starting at 70% health) - Agents of Doom (starting at 40% health) At around 70% or so health, Qwark will toss out a Groovitron, causing Ratchet to spin uncontrollably. Luckily, you can still move around and jump, but you aren't able to attack at all while spinning. Unfortunately, unlike your own weapon, Qwark's Groovitron doesn't stop on its own, so you'll need to wait until the ball drops to the ground and hit it while you're spinning, which will destroy it and turn Ratchet back to normal. Note that while the Groovitron is out, Qwark will still attack with everything he has access to in his repertoire. For more information: http://www.gamerguides.com/ratchet-and-clank/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ratchet & Clank (2016) - Mrs. Zurkon Boss Fight - Mama Zurkon

Ratchet & Clank

You have a very huge arena this time, as well as access to the Jetpack during the entire fight, so you will be able to move around a lot. You will definitely need that movement, as you should always be circling the boss. As usual, there are numerous spots to replenish your ammo and health, with the Nanotech crates not respawning. Her attacks include: - Spawning Zurkons - Fire a blast of energy that homes in on Ratchet - Shockwave if you get too close - Erects a shield that she can fire at you Once you damage her enough, Mrs. Zurkon will toss up a shield in front of her that looks like a beehive. This shield makes it so you can't damage her, plus she will also send out copies of the shield as projectiles, straight at you. To progress in the boss fight, you're going to need to destroy the shield, with the best weapon being the Pixelizer, which you should save solely for the shield. For more detailed information: http://www.gamerguides.com/ratchet-and-clank/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ratchet & Clank (2016) - Blargian Snagglebeast Boss Fight - You did what?!

Ratchet & Clank

The Snagglebeast is fought on Nebula G34 and is the first boss of the game. The arena is one of the more troublesome spots during the game, as there are lava pools throughout that can hurt you, as well as kill you if you happen to stand in it for too long. There are ammo and Nanotech crates around the arena, but the latter doesn't respawn. The Snagglebeast goes through three phases, with the transition between them being its charge attack; the second and third phases are the same. In between the phases, regular enemies will spawn; these will be the toad-like enemies at first, who will be joined by the larger snappers leading to the third round. The boss starts with three attacks in its repertoire, with a fourth being introduced in the second phase. - Lunge forward and clap its hands together - Pounds the ground, causing lava to spew up near your location - Charges in a straight line, signalling a phase change - Breathes a stream of fire that it will sweep back and forth The best course of action is to keep moving and use your best weapons. Getting the Predator Launcher from the warship objective on the same planet prior to the boss battle is ideal, as is buying all that's available from the vendors. Keep moving and always keep an eye out for any lava pools. For more information: http://www.gamerguides.com/ratchet-and-clank/information =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Official Site: https://www.gamerguides.com/ iTunes App: https://itunes.apple.com/us/app/gamer-guides/id599410871 Twitter: https://www.twitter.com/gamerguides Facebook: https://www.facebook.com/gamerguides =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Bravely Second - Final Boss: False God Providence Simple Strategy

Bravely Second: End Layer

Of course this guy has multiple forms... - The first thing to note is as soon as the 9th turn begins or when you KO Providence Aa (the pyramid body), the battle will end abruptly. With that said, you can either wing the battle, whilst trying not to die, or kill him quickly. It's up to you. - The two hands can attack with the right one (from our perspective Providence B) using Ruin which deals magical damage and the left (Providence Ab) casting Salvation which does noticeable physical damage. After they attack, they become immobile for 3 turns. - The pyramid will use Dispel so don't bother with buffs except for Bloody Wolf and just focus on keeping HP topped up. Providence can cast New World Order which deals reasonable magical damage so just be aware. - Every 5 turns Providence will also use Ruin or Salvation? to buff the damage the hands do but thankfully the battle will be over before that happens if you keep up the pressure. Part 2 - This battle plays out much the same as the first though this time the hands can benefit from Ruin or Salvation? The obvious way to avoid getting slapped in the face is to destroy them. Dark-imbued weapons work well as do knuckles. They both have crappy HP so remove them first before focusing on the body. After a few turns though, they will revive and hit you with Big Bang but this damage is nothing compared to Ruin or Salvation? - For the sake of brevity, focus all your attacks on the body and on the turn the hands have returned to 0 BP cast Calm (Holy Magic) to negate all damage. Rinse and repeat! You only need to destroy the body to win anyway. Keep grinding away with this method and you'll win with ease. Congratulations for saving Luxendarc (again)! For more details visit http://gamerguides.com/bravely-second/information

Bravely Second - Lord Providence (Final Boss Form 1) Boss Strategy

Bravely Second: End Layer

We show you how to defeat the first form of Bravely Second's final boss. - First things first: high magic defense is a must for this fight and also equip the Lustrous Shield on your healer if you have it. - Lord Providence can use Star of Destruction to deal non-elemental damage to your party or Seven Stars to rain 7 light-based hits on the party. - He will use Pawn of Fate to cast Doom on the party which cannot be cured. You can negate this though. If you completed the Yokai sidequest, use the Astral Magic Status Barrier Blast to prevent the status. Otherwise use the Time Mage's Reraise combined with Blast to revive after the KO. - As far as attacking him, he's weaker to physical than magical but also Wind and guns so Hawkeyes can have fun here. Bloody Wolf and strong Fencer attacks will work wonders too. - Of course he decides to completely heal himself after you've taken off 50% of his HP so time for another go around. - Mandate of Heaven requires one of your characters to strike another. Pay close attention to this message or you'll find yourself in trouble when he uses Divine Punishment after his BP hits 0 which hits the whole party for 99,999. If he's critical enough though, you can just unleash your most powerful attacks and ignore the whole thing. For more details, visit our guide at http://gamerguides.com/bravely-second/information

Bravely Second - Anne Ultimate Boss Strategy

Bravely Second: End Layer

How to defeat the pesky fairy Anne Ultimate once and for all! - Bring an Exorcist to this fight or have it as your secondary skill set. Undo HP and Action can make things much easier. - Fragmentation does physical damage and Dark Flare, as the name suggests, inflicts dark magic on the whole party. - High elemental defense is a must for this fight since she pummels you with elemental attacks. Give healer a Dark Shield if you have one. Astrologian's Elemental Barrier Mist/Blast can help in the first phase though Defaulting until you have some Undo Action's cast may be a better option. - Fairy's Flight will trigger the powerful wind attack Vortex on the next turn so beware. - Anne is weak to physical damage as well as Fire damage. Bloody Wolf to maximise physical damage combined with the Hawkeye's Fire Warhead works well. - Anne will use Undermine to reduce a character's max HP to 1 but you can fix this with Undo HP. The character with this needs to be speedy to act before Anne so a Ninja is perfect. - Anne will start to Default as her health drops below 50%. She will then use Acedia which dispels all buffs and then Dark Flare in succession to hit your party for huge damage. This is where your elemental defense is a must. If you can, store up some BP as she drops below half then unleash your most powerful physical attacks to finish her off before she can do too much damage to your party. . For more details, check out our guide at http://www.gamerguides.com/bravely-second/information

Bravely Second - The Revenant (Guardian Asterisk) One-Shot Boss Strategy

Bravely Second: End Layer

How to one-shot this annoyingly talkative kid and obtain his awesome asterisk. - This battle can be the most annoying in the entire game if you try and fight conventionally. He will possess a character periodically, taking control of their actions. He can be booted out by damaging the character possessed but it's still a massive annoyance. His allies are a pain too. The Guardshield uses Phalanx to counter single-hit physical attacks while the Guardstave casts Stop or Thundaga and the Guardsblade uses Trample to deal more damage when he has more HP. The Guardstave is the most dangerous due to Stop so Stop Immunity with the Time Mage job is helpful. Even if you kill the imperials, Revenant will just eventually summon more. - Luckily we have the perfect solution to make this battle simple. Equip the Exorcist job on a character, then simply use Undo HP on Revenant after he's possessed someone and you've booted him back into his ghost body. Because he is classed as a ghost, he technically has 0 HP, allowing you to kill him off in one shot. He MUST be in ghost state for this to work so wait until he's back in his body again after a possession. - Kill him first then just finish off the henchmen. Easy! For detailed information, check out our guide at http://www.gamerguides.com/bravely-second/information

Bravely Second - Geist Grace (Exorcist Asterisk) Boss Strategy

Bravely Second: End Layer

A video depicting a good way of killing this difficult boss and obtaining his powerful asterisk. - This battle is split into two parts. Do not use your special moves in the first phase because Geist will quit after you've removed just 10% of his HP. He will simply attack with his sword here so just focus fire on whittling his HP down. - Scenes ensue and then the real battle begins shortly after. Geist will use Undo HP to revert his, his allies or one of your character's HP to a previous turn. This is super annoying if anyone was knocked out as it will then just KO them a second time. In short, do everything possible to avoid KO. Used on himself it effectively renders your attacks on a previous turn moot so any special attacks used will be wasted. - His little cronies will try and Snipe you down to 1 HP which is bad enough without Undo HP to follow up. Get rid of them first with water attacks like Frost Needle and whenever Geist resummons them, kill them quickly. - This phase can really drag on given his HP pool and Undo HP so try to put up Physical Boon Mist or Blast when it's safe to increase the pain that you can dish out. Avoid magic attacks since Geist is resistant. - As far as a pattern goes, it's difficult to predict exactly when Undo HP will be used so try not to pile all your attacks into one turn. That said, we've never actually seen him use Undo HP twice in a row so it may be a good idea to unleash your strongest attacks the turn after he uses it. Stick with it and eventually he'll fall where you will receive the Exorcist asterisk. For detailed information, check out our guide at www.gamerguides.com/bravely-second/information

Bravely Second - Ba'al Diamante Boss Strategy

Bravely Second: End Layer

A quick and easy method to defeating the legendary Ba'al Diamante. - The original and most powerful Ba'al of all, it has earnt its reputation. It will use Mirror Reflection to reflect damage straight back at your party. Fear not though because the Mirror's durability will decrease by 20% each time you attack, eventually leading to its demise. - Things are made a little more complicated though because each turn it will use Mirror Stage 1 to increase the percentage 20% so you'll need a fair few attacks to break through. A quick way to smash the Mirror is to have your physical attackers use Dual-Wield so you double the number of attacks. Equip Dual Wield if the character isn't a Ninja to improve attack power. - To prevent damage, equip people with elemental weapons like Excalibur or use the Hawkeye's Warhead ability to infuse an element onto your attacks. Then cast Elemental Barrier - Mist to negate elemental damage on your party. If you can't do this for some reason, equip your weakest weapons until the Mirror is broken then use Item to switch to your strongest weapons. - Its other attacks are Dispel which removes buffs (including elemental resistance but Mist negates this), Scintillation which causes several random hits and also Brilliancy which is a light-based attack. - The worst attack is Dispersion which not only damages a character but also prevents them using anything but Default or Summon Friend for several turns. If it gets your healer then things can turn bad quickly. Bide your time or assign a secondary healer to avoid this. - Diamante's main weaknesses are strong physical attacks since it has almost zero physical defense, dark elemental attacks and swords. - After defeating it once, it'll replenish all HP again for another go around. For detailed information, check out our complete strategy guide at http://www.gamerguides.com/bravely-second/information

Bravely Second - Denys Geneologia (Kaiser Asterisk) Boss Strategy

Bravely Second: End Layer

A simple strategy for defeating Kaiser Oblivion in the second and final fight. - You'll be pleased to hear that he tends to stick to standard attacks though he will sometimes Default or Brave to unleash two attacks at once. Every 4 turns, Dawn of Odyssey will give everyone 1 BP. - His first trick is Winter Comes which prevents HP, MP and BP recovery for 3 turns. Since he doesn't ever heal, this hinders you a lot more than him. Nasty. Thankfully, Mr Oblivion will only use 1-2 attacks per turn so you shouldn't lose too many people during this phase. The best way to survive is by using the Exorcist's Undo Action ability, the Ninja's Utsusemi or a combination of both. Give your Exorcist the Prescience support ability and boost the Ninja's speed. - Dealing damage to him comes in the form of strong physical attacks since he is fairly weak to physical damage. The Doujiri-Yasutsuna will leave a mark too. If you can't get through his Default, wait until he has some BP and then he won't bother to Default at all . - Be aware though as his HP goes critical. He may use Flash which damages the party for half of his lost HP. In other words; certain death. Afterwards he may be immobile for 1 turn. You have two choices here: use Undo Action or Utsusemi to stop the attack, or save up your BP and then focus him down when he's at around half HP to KO him and avoid it all together. - After defeating him once, he will recover all his HP. If you killed him once, you can easily do it again. - As an aside, if you get a chance you can steal a Chaos Blade or two from him and this is the only place you can get this sword so it may be worth trying. - After the battle you'll get the Kaiser asterisk which is an extremely powerful physical-based job that can change the flow of a battle. And it looks awesome so what more could you want? For more details, check out our complete strategy guide at http://www.gamerguides.com/bravely-second/information

Pokemon Omega Ruby & Alpha Sapphire: Legendary Guide

Pokémon: Omega Ruby & Alpha Sapphire

In this video, we show you where and how to catch all the Legendary Pokemon in Omega Ruby and Alpha Sapphire. 3:04 Eon Ticket Latios and Latias 4:02 Regirock, Regice and Registeel 6:54 Regigigas 7:42 Ho-oh and Lugia 8:51 Raikou, Suicune and Entei 9:46 Azelf, Uxie and Mesprit 10:40 Palkia, Dialga and Giratina 11:08 Heatran 11:33 Cresselia 12:31 Virizion, Terrakion and Cobalion 13:28 Tornadus, Thundurus and Landorus 13:58 Reshiram, Zekrom and Kyurem

Pokemon Omega Ruby & Alpha Sapphire: Breeding Guide

Pokémon: Omega Ruby & Alpha Sapphire

In this extensive video, we guide you from the basics of breeding all the way to creating your team of perfect Pokemon.

Lightning Returns - Snow Villiers 5* Strategy

Lightning Returns: Final Fantasy XIII

This is a 5* simple strategy to defeat Snow Villiers in Lightning Returns. Check out our guide at www.gamerguides.com for more information and strategies!

Lightning Returns - Parandus 5* Strategy

Lightning Returns: Final Fantasy XIII

Parandus is fought as an alternative to Grendel later on in the story. He replaces Grendel and is about twice as strong. This video explains how to go about getting a 5* rating. Check out our guide at www.gamerguides.com for more info and strategies!

Lightning Returns - Noel Kreiss Easy 5* Strategy

Lightning Returns: Final Fantasy XIII

A supersonic 5* strategy to defeat Noel Kreiss in Lightning Returns. Check out our guide at www.gamerguides.com for more information and strategies.

Lightning Returns - Simple Ereshkigal Strategy

Lightning Returns: Final Fantasy XIII

A quick and easy method to get 5* for this tough fight. Check out our guide at www.gamerguides.com for more info and strategies.

Lightning Returns - Caius Ballad 5* Strategy

Lightning Returns: Final Fantasy XIII

Caius Ballad 5* Strategy. He hasn't changed much from previous titles and is no match for the Savior. Check out our guide for more information at www.gamerguides.com.

Lightning Returns - Bhunivelze 5* Strategy

Lightning Returns: Final Fantasy XIII

A 5* Bhunivelze strategy on Normal difficulty. The strategy can be used for Hard mode too. Once you have decent items, Bhunivelze is a lot easier. Check out our guide at www.gamerguides.com.for more info!

Lightning Returns - Aeronite Fight Made Easy

Lightning Returns: Final Fantasy XIII

Watch how we defeat Aeronite and get 5* using a fairly simple strategy. Check out our guide at www.gamerguides.com for more info!

AC4: Legendary Ships - HMS Fearless & Royal Sovereign

Assassin's Creed IV: Black Flag

Guide: http://www.gamerguides.com/assassins-creed-iv-black-flag/ iPad App: https://itunes.apple.com/us/app/gamer-guides/id599410871 What is worse than a single level 75 Man o' War with massive armour and overpowered weapons? Why, two of them at once of course. This legendary ship encounter is by far the hardest in the game. Not only are both of these ships more powerful than anything else you have encountered in the game (except other legendary ships) on their own, you have to fight both of them together and they work as a team. The most important part of this fight is to stay as far away from the ships as you can, dropping mortars on them from the maximum range possible and making sure that you never, ever let them flank you. They have an extremely powerful broadside attack and if both of them unleash it on you simultaneously you are in serious trouble. With fully upgraded mortars and broadside and full ammo, I was able to stay at a distance and rain mortars down on whichever vessel was in range at the time. By the time I was out of ammo, a few convenient passes with heavy shots and swivel gun action on some weak spots saw the first vessel sink. Afterwards it was just a matter of focusing on the second ship and whittling its health away too. Do note that when you take out one ship, the other will set itself on fire and gain a huge burst of speed and a ram that decimates even the sturdiest hull. You will want to make sure that the final ship is significantly damaged before it does this, otherwise you will find yourself replaying this battle repeatedly.

AC4: Legendary Ships - El Impoluto

Assassin's Creed IV: Black Flag

Guide: http://www.gamerguides.com/assassins-creed-iv-black-flag/ iPad App: https://itunes.apple.com/us/app/gamer-guides/id599410871 The El Impoluto is an ominous sight and can be a massively tricky encounter your first time around. This vessel's two major strengths are its ram which can cause devastating amounts of damage even on a fully upgraded hull and its broadside attack which fires more cannons at once than you can count. As most of its firepower lays in the front and sides of the vessel, the obvious safe spot is in the water behind it. Unfortunately the El Impoluto is quite a maneuverable ship and can change its direction and pick up speed extremely quickly. If you see the ship sail right out of your range of attacks and then turn suddenly you know that it is about to ram at you with speed. If you do see it coming, do not try to steer to either side of it -- this invites the El Impoluto to slam directly into the side of your vessel, which is pretty much an instant de-synchronisation. Instead; try to turn all the way around and off to the side, so that your back is facing it. This will cause a glancing blow rather than a deadly one and you can hit it with a heavy shot or two as it comes up your side. Due to its speed it will also end up in front of you. This is where you should attempt to spend most of the fight. From here you should still be able to use most of your attacks but don't get carried away as the major focus of your offensive efforts should be on dropping mortars and using the chain shot. Every time it attempts to ram you, repeat the process and then stick to its rear as long as you can. Eventually, with a bit of luck, and a lot of practice you will be able to fell this monster.

AC4: Legendary Ships - HMS Prince

Assassin's Creed IV: Black Flag

Guide: http://www.gamerguides.com/assassins-creed-iv-black-flag/ iPad App: https://itunes.apple.com/us/app/gamer-guides/id599410871 The HMS Prince is probably the easiest of all the legendary ship encounters. However whilst you battle this ship, you will also have to deal with a thick fog that can make visibility a little tricky at times. This legendary ship has a propensity to chain spam its mortar attacks and hit you with its massively damaging broadside attacks as well. Fortunately, if you can avoid these attacks the difficulty of the encounter drops significantly. The easiest way to defeat this ship is to try and take the mortars out of the equation. That means trying to stay as close as you can to the rear of the enemy vessel, either by constantly maintaining a position slightly off to the side or following directly behind it. From here you should still be able to use most of your attacks but the major focus of your offensive efforts should be on dropping mortars and using the chain shot. When the ship turns, which it will, use the opportunity to hit it with a few heavy shots whilst you try to re-position yourself behind it again.

Assassin's Creed 4: Legendary Ships - La Dama Negra

Assassin's Creed IV: Black Flag

Guide: http://www.gamerguides.com/assassins-creed-iv-black-flag/ iPad App: https://itunes.apple.com/us/app/gamer-guides/id599410871 This legendary ship, like the others, has a massive broadside attack, but its most devastating ability is the invisible mortar shots that it fires. The mortars will not appear on the water as the typical yellow/red silhouettes that we are used to, instead you need to watch where the mortars are going to avoid them. This ship will fire the mortars from left to right. There is a spot in the middle where you can avoid the fire but it requires immense precision. Its backside is the most vulnerable part of the ship. Both hulls are impenetrable by ramming and cannon fire so always try to circle behind it. It is not as maneuverable as El Impoluto so you should be able to get around it. Unleash chain shots and mortars once you're there. As long as you can maintain your position at the back of the ship, you will have no trouble taking it down.

Fieldrunners 2: Endless Mode Strategy

Fieldrunners 2

Guide: http://www.gamerguides.com/fieldrunners-2/ iPad App: https://itunes.apple.com/us/app/gamer-guides/id599410871

Tales of Graces F - Shot Cube All Stages Completed

Tales of Graces F

This video show how i completed all the stages in the shot cube mini game at the Amarcian Enclave

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