PAX Trees are a new system added into Outriders in the Worldslayer Expansion which was released on June 30th, 2022. It adds two new subclass trees for all four classes. This page will detail everything you need to know about Tectonic Shifter Branch which is exclusively available to the Devastator Class.
The Tectonic Shifter Branch is one of the two new Devastator subclasses added to Outriders.
What is the Tectonic Shifter Tree in Outriders Worldslayer¶
The final middle path skill in the Tectonic Shifter Tree, Energy Transmission focuses around you using KINETIC Skills to boost the damage of SEISMIC Skills and alternatively using SEISMIC Skills to reduce the cooldown of KINETIC Skills, so this is a great skill for players that have both types of skills as a part of your build. However, there are two other final skills you can opt for in the Tectonic Shifter, Multistrike (Top Path) and Momentum (Bottom Path).
The top path which features Multistrike focuses on using SEISMIC Skills to boost the damage of other SEISMIC Skills, so this is a great skill for players that have multiple SEISMIC Skill equipped. Finally, the bottom path which features Momentum focuses on using KINETIC Skills to reduce the cooldown of other KINETIC Skills, so this is a great skill for players that have multiple KINETIC Skills equipped.
Tectonic Shifter Universal Path¶
Icon |
Skill |
Description |
|
Impact Point |
Your SEISMIC and KINETIC skill damage is increased by an additional 30% of your Anomaly Power. Bonus damage is split among all damaged enemies. |
|
Puncture |
Your SEISMIC skill inflicts Bleed. Anomaly Damage to enemies afflicted with Bleed is increased by 10%. |
|
Obliteration |
Increase your Anomaly power and Resistance Piercing by 6%. Each damaged enemy increases the bonus by 3%, up to additional 9% for 3 seconds. |
|
Earthen Shell |
Damage Dealt with skills is converted to Shield |
Tectonic Shifter Top Path Skills¶
Icon |
Skill |
Description |
|
Upheaval |
Enemies damaged by SEISMIC skill become Upheaved for 2 seconds , storing 10% of damage received during the time and releasing it once the effect ends. |
|
Multistrike |
30% of damage dealt by SEISMIC skill is stored and added to your next SEISMIC skill. The effect resets every time you release your stored damage. |
Tectonic Shifter Middle Path Skills¶
Icon |
Skill |
Description |
|
Richter Rising |
Enemies damaged by both SEISMIC and KINETIC skills within 4 seconds, receive 15% more damage for 4 seconds. |
|
Energy Transmission |
Each enemy damaged by your KINETIC skill increases the damage of your next SEISMIC skill by 15%. |
Tectonic Shifter Bottom Path Skills¶
Icon |
Skill |
Description |
|
Terms of Engagement |
60% of damage dealt by KINETIC skill is stored and added to your next KINETIC skill. The effect resets every time you release your stored damage. |
|
Momentum |
Each enemy damaged by your KINETIC skill reduces the ongoing cooldowns of other KINETIC skills by 1 second, up to 4 seconds. |
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