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Overall description

This is an awesome map perfect for SMGs and Shotguns. Most of this place is close quarter combat except for probably the east side of the map. It has a hangar where a hovertank is in place and a command center in the left side of the room which gives you a huge advantage against all the enemies in here. There are also rooms to the northeast, southeast, to the south and to the west. Try staying in doors most of the time while having an SMG or Shotgun equipped to ensure your survival and long killstreaks.

Action areas

The areas where all the action mostly take place are (non-objective game types like Free-for-All and Team Deathmatch/Kill Confirmed):

  • The hovertank area. Since this area connects to 6 areas of the map, everyone comes through here. First tip, DO NOT go on top of the hovertank. This is the first mistake everyone does. This puts you in a disadvantage because, besides the fact that there’s no cover up here, you have people coming in from 6 different sides so you’ll get killed in an instant. Stay in the hallways that are there to connect this room to the other areas and shoot your enemies from here. Also, if coming from the west, being up in this command center lets you see enemies coming in from all 5 areas so that’s a plus.
  • The southern area is an important respawn point and a place where you can go in different directions. There’s also a little room to the far edge of the map that connects the lower left and lower right corners of the map. You can use this little room to get some cover but the best thing down here is that you can enter the hovertank area from two different hallways and you can even follow the left side of the map to enter the command center directly. Note that you have to double jump to get up here or go around the trailer-looking object to get up here.
  • The building to the upper right area of the map. Everybody comes through here several times. There is a catwalk to get into the hovertank area, but it’s at the same level as the command center so use this to your advantage. You can also jump to the rooftop to oversee all the east side of the map and you can destroy the enemies coming from the upper left part of the map as well, so stay inside or on the rooftop.

Hardpoint

The following is a list of the hardpoints in the map and how to approach each one:

  • The large hovertank hangar. Coming in from the upper control room is good as well as coming in from the upper right entrance as you have a bigger line of sight, spotting enemies from afar.
  • This room on top is a good hardpoint to defend. The best way to get in here is from the northern little room as well as coming in from the upper level although this latter one is quite difficult since its really easy for enemies to spot you from afar and take care of you even before you take a glimpse from the inside.
  • A hardpoint in an open area is never good. You can expect people coming in from practically everywhere. Try using the small paths on the edge of the map to your advantage and keep your income area as small as possible. Remember to use killstreaks to clean up this hardpoint.
  • The control center right above the hovertank hangar. No really good way to come in here since there are only 2 ways to get in, but toss grenades and use your best exo moves to get in here. Try approaching from the hangar itself as it makes it harder an enemy to be jumping around than one running.
  • This is probably the hardest hardpoint to get. Specially for its tight corners and open area in the back where your grenades will simply fall off the map. I recommend going in from either side and use your exo moves (double jump) to take out the enemies. Using your Launchers is a good thing once you’re inside. Also always take a peek inside while ADS and if you spot an enemy quickly dodge out of the way and take him out now that you know where he is.
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Guide Information
  • Publisher
    Activision
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    FPS
  • Guide Release
    4 November 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Alexander Kleinheider

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As technology advances, the human desire to rule it all increases as well. Jonathan Irons founded Atlas Corporation, the worlds biggest and most important Private Military Corporation (PMC) to fight wars for other countries. Will his wish to end all wars come true? Will giving private Mitchell a second chance help Iron’s wish come true? Or will it be the other way around?

The guide covers the following:

  • Detailed walkthrough of the campaign from start to finish.
  • Detailed Enemy Intel locations (all 45 of them) with pictures showing you the exact location.
  • Available Trophies/Achievements in each Mission so you don’t miss one.

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