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Area 1 - Inside the Hotel

This very first area and it’s quite difficult. You have enemies coming in from the sides and from the front. Use your Threat Grenades here to help you from dying. Use the fallen pillar in the center for cover. Take out the enemies doing rappel as they come down to get rid if then before they even have a chance to defend themselves.

This is also a good spot to use your Smart Grenades since many of the enemies are together.

Area 2 - Tunnel before the train

This area can be tricky since there’s little to no cover here. Quickly go prone to take cover using the debris. Toss an EMP grenade to get rid of the annoying drones and use the remaining Smart Grenades to give you time to crouch and shoot down the enemies.

Area 3 - Bar Area

Another tough area. After quickly shooting the enemies by the car, go inside Sakura and up to the second floor. Use a Threat Grenade here and shoot the enemies through the walls.There are a couple enemies behind the bar in the next room as well as on the other building. Use the same bar as cover to deal with the ones on the other building and dispose of the enemy in the turret in the alley.

Since there’s an ammo crate here, start using all your grenades and kill the RPG user in the window ASAP or it’ll kill you.

Area 4 - Before planting the charge

After getting the charges it’s time to go place them. Instead of jumping in the center like Will, run back to the ammo crate and proceed forward from here. Make sure to grab that MDL to take care of the drones that come to play with you.

Run to the beginning of the area and use it as cover. The enemy soldiers can be dealt off with the MDL at a distance and since you have the ammo crate, there’s no need to worry about ammo.

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Guide Information
  • Publisher
    Activision
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    FPS
  • Guide Release
    4 November 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Alexander Kleinheider

Share this free guide:

As technology advances, the human desire to rule it all increases as well. Jonathan Irons founded Atlas Corporation, the worlds biggest and most important Private Military Corporation (PMC) to fight wars for other countries. Will his wish to end all wars come true? Will giving private Mitchell a second chance help Iron’s wish come true? Or will it be the other way around?

The guide covers the following:

  • Detailed walkthrough of the campaign from start to finish.
  • Detailed Enemy Intel locations (all 45 of them) with pictures showing you the exact location.
  • Available Trophies/Achievements in each Mission so you don’t miss one.

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