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Final Fantasy VIII

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Bahamut

By
Nathan Garvin

You’ll find Bahamut in the Deep Sea Research Center. Defeat Bahamut as a boss and it’ll join you as a GF. Bahamut’s iconic attack, Mega Flare, deals non-elemental damage (base power 55) to all enemies.

Bahamut Stats

Level HP Attack
35 3,274 2,208
100 9,150 5,396

Bahamut Base Compatibility

Squall Quistis Zell Selphie Rinoa Irvine
520 510 500 560 580 520

Bahamut Compatibility Factors

Compatibility Factor Source
Opposed GF --
Compatibility Items Shaman Stone
Favored Magic Flare, Holy, Meteor, Quake, Tornado, Ultima
Opposed Magic --

Bahamut Abilities

While Bahamut has no stat junctions, at the point in the game where you can acquire Bahamut, this shouldn’t matter much. Bahamut does, however, have Ability x4 - the only GF to natively know this ability, and Bahamut’s potent Str+60% and Mag+60% abilities are welcome additions to any ability arsenal.

In addition Bahamut can learn Auto-Protect (character always has the Protect status), Expendx2-1 (only expend one spell when doublecasting spells), Move-HP Up (regenerate HP as you walk), Mug (attempts to steal items while performing a regular attack) and Rare Item.

Rare Item increases the quality of drops you get from foes, but the name of the ability and its actual function are a bit at odds. Every enemy can drop four items (even if these four drops are different quantities of the same item), and these drops slots can generally be thought of as common, uncommon, rare and very rare. The Rare Item ability doubles the rate of getting an uncommon item while lowering the drop rate of common items somewhat, rare items slightly, and making it impossible to obtain very rare items. So if you were expecting an ability called Rare Item to help you get rare items… well, not so much.

Finally, Bahamut has the refining ability Forbid Mag-RF, which will allow you to refine top-tier, or “forbidden”, magics out of items. Spells created with this ability include Meteor and Ultima and… that’s about it.

Ability AP
Ability x4 --
Magic --
GF --
Draw --
Item --
Auto-Protect 250
Expendx2-1 250
Move-HP Up 200
Mug 200
Rare Item 250
Str+60% --
Mag+60% --
SumMag+10% 40
SumMag+20% 70
SumMag+30% 140
SumMag+40% 200
GFHP+10% 40
GFHP+20% 70
GFHP+30% 140
GFHP+40% 200
Boost 10
Forbid Mag-RF --
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS1, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    15 March 2019
  • Last Updated
    4 June 2022
    Version History
  • Guide Author

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Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress.

This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. By following this guide you can aspire to the following:

  • Complete walkthrough of the main questline.
  • All side quests and optional content.
  • How to defeat both of the game’s superbosses.
  • Information on how to acquire each GF and a discussion of their abilities, including where to assign them.
  • Information on Triple Triad, including the location of every card in the game and how to best use them.
  • Low-level run information.
  • Information on min-maxing stats.
  • A mini-guide for Chocobo World.
  • Information on all characters, including stats and how to acquire all their weapons and limits.
  • Triple Triad guide.

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