Upon entering the forest, Link notices the girl hangin precariously from a tree branch. Procede through the grass and up the ledges. You end up in a somewhat larger clearing. Look at one of the logs nearby. It is hollow, with a Red Rupee (value: 20 Rupees) on the inside; crouch and crawl to get to it.
Also nearby is a Bokoblin. You’ll have to fight it. It is among the weaker enemies of the game - in fact, a combo or two will finish it off. Climb up the ledges behind its original position to reach a path near a massive rock. Ignore the rock and continue along the path. You’ll soon get a large clearing.
Once you get there, however, two Kargarocs drop two Bokoblin into the clearing. Unfortunately, you’ll have to fight them. Just remember your spin attack when the two enemies come close - you’ll blow them back.
After defeating the enemies, the girl in the tree awakens. She struggles a bit, then breaks the branch, causing her to fall. Link comes over to her. Luckily, she seems to be unharmed. She asks about your get-up, as she calls it, then remembers how she got her.
A pirate flunky, as the ship shooting at the bird was indeed a pirate ship, comes over to her, referring to her as Miss Tetra. From the tones exhibited, you can easily figure out that Tetra is a pirate, and the flunky’s superior (in fact, their boss!). When the flunky tells her that the bird dropped her on a summit, she vows revenge and leaves. You should follow suit.
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