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Finish an Era with a completed upgraded Project

The early projects only ask for two objectives and, as long as you focus on food, the Forest Project is the easiest thing you’ll do all day.

Use the Ocean Giant and Forest Giant to create a Forest as you’re so used to and then use the Forest Giant to place a plant. Leave the plant as a Blueberry, we’re trying to force the humans to create a granary (Villages seem to base their choice of Project on the resource(s) they have to hand).

The Granary should then feature the Gatherer’s specialisation, meaning it will generate a total of 45 extra food just for having three plants within its borders; facilitate this by placing some Blueberries in the area.

With the granary built we need to boost Food production without touching other resources. Hoist the Ambassador onto the Forest Giant’s shoulders and now set about raising a few Apple Trees with his Fruit aspect. We also need the Ocean Giant to help us out with some Chickens. We’re aiming to place them as alternates; Chicken, Apple Tree, Chicken, Apple Tree etc.

Doing this will boost Food production to crazy heights and should cover the Granary’s expansion, giving you a fully completed upgrade.

If the Granary decides it wants to be a Mill instead simply call in the Swamp Giant and throw his plants around.

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Guide Information
  • Publisher
    Abbey Games
  • Platforms,
    PC, PS4, XB One
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game’s premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game’s 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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