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Minerals are created by the Rock Giant using his Precious and Advanced Mineral skills. Precious minerals are good for generating Wealth, Advanced are more suited to creating Tech.

To upgrade Minerals you must use the Rock Giant’s Seismic and Noble Aspects alongside the Ocean Giant’s Crystal Aspect, and the Swamp Giant’s Reaction Aspect.

Level 1 Mountain Minerals

**Name** **Source** **Activates** **Yield** **Symbiosis** **Transmutation**
**Agate** **Precious Minerals** (Rock Giant) 10 Wealth in Use 8 Wealth +10 Wealth if next to an Animal. **Salt** with Lesser Seismic (Rock Giant). **Topaz** with Lesser Noble (Rock Giant).
**Topaz** **Agate** with Lesser Noble (Rock Giant) 10 Food in Use 10 Wealth +12 Wealth and +5 Awe if next to a Plant. **Onyx** with Potent Noble (Rock Giant).
**Salt** **Agate** with Lesser Seismic (Rock Giant) **Stone** with Lesser Crystal (Ocean Giant). 10 Food in Use and 10 Tech in Use 5 Food, 5 Wealth, 5 Tech. +5 Wealth and +5 Tech for each non-Salt Mineral next to it. +5 Awe for each Animal Next to it. **Onyx** with Potent Crystal (Ocean Giant). **Iron** with Potent Seismic (Rock Giant).
**Onyx** **Topaz** with Potent Noble (Rock Giant). **Salt** with Potent Crystal (Ocean Giant). 25 Wealth in Use. 14 Wealth. +1.5 Wealth for each 1 Natura on this Tile. **Gold** with Greater Noble (Rock Giant). **Silver** with Greater Seismic (Rock Giant).
**Stone** **Advanced Minerals** (Rock Giant). 5 Tech in Use. 8 Tech. +10 Tech if next to a Plant. **Salt** with Lesser Crystal (Ocean Giant). **Copper** with Lesser Reaction (Swamp Giant).
**Copper** **Stone** with Lesser Reaction (Swamp Giant). 15 Wealth in Use. 10 Tech +10 Tech if next to an Animal. +10 Tech if on a Mountain. **Iron** with Potent Reaction (Swamp Giant).
**Iron** **Copper** with Potent Reaction (Swamp Giant). **Salt** with Potent Seismic (Rock Giant). 20 Tech in Use. 14 Tech. +5 Tech for each 1 Danger on this patch. **Silver** with Greater Crystal (Ocean Giant). **Aluminium** with Greater Reaction (Swamp Giant). **Zinc** with Greater Seismic (Rock Giant).

Level 2 Mountain Minerals

**Name** **Source** **Activates** **Yield** **Symbiosis** **Transmutation**
**Gold** **Onyx** with Greater Noble (Rock Giant). 100 Wealth in Use. 25 Wealth +60 Wealth but -15 Wealth for each other Gold on the planet. +15 Wealth for each Mineral next to it. **Diamond** with Sublime Noble (Rock Giant) or Crystal (Ocean Giant).
**Silver** **Iron** with Greater Crystal (Ocean Giant). **Onyx** with Greater Seismic (Rock Giant). 40 Wealth in Use and 40 Tech in Use. 15 Wealth, 15 Tech. Gains 60% of the Wealth from Neighbouring Topaz, Onyx, Gold and Platinum. Gains 60% of the Tech fro Neighbouring Copper, Iron and Aluminium. **Diamond** with Sublime Noble (Rock Giant) or Crystal (Ocean Giant). **Coal** with Sublime Crystal (Ocean Giant).
**Aluminium** **Iron** with Greater Reaction (Swamp Giant). 100 Tech in Use. 20 Tech. +10 Tech for each Iron or Copper on the planet. Stacks up to 5 times. +15 Tech for each Plant next to this Aluminium. **Uranium** with Sublime Reaction (Swamp Giant). **Fluorite** with Sublime Reaction (Swamp Giant) or Seismic (Rock Giant).
**Zinc** **Iron** with Greater Seismic (Rock Giant). 70 Tech in Use. 20 Tech. Copper, Iron and Aluminium within 3 tiles range gain +40% Tech. This is an on-patch symbiosis. +15 Awe for each Copper next to it. **Fluorite** with Sublime Reaction (Swamp Giant) or Seismic (Rock Giant).

Level 3 Mountain Minerals

**Name** **Source** **Activates** **Yield** **Symbiosis** **Transmutation**
**Diamond** **Silver** with Noble (Rock Giant) or Crystal (Ocean Giant). **Gold** with Noble (Rock Giant) or Crystal (Ocean Giant). 500 Wealth in Use and 250 Food in use. 25 Wealth +100 Wealth if next to 2 Plants, and +100 Wealth if there are 2 Minerals within 2 range. +2.5 Wealth for each 1 Wealth from neighboring Animals. N/A
**Coal** **Silver** with Sublime Crystal (Ocean Giant). 100 Wealth in use and 100 Tech in use. 20 Wealth. 20 Tech. Copper and Iron on the planet gain +10 Wealth and +10 Tech. +50 Wealth for each Copper or Iron next to this Coal. +2 Wealth and +2 Tech but -1 Awe for each 1 Awe within 2 range from this Coal, excluding the Coal tile itself. N/A
**Fluorite** **Zinc** with Sublime Reaction (Swamp Giant) or Seismic (Rock Giant). **Aluminium** with Sublime Reaction (Swamp Giant) or Seismic (Rock Giant). 100 Tech in Use and 100 Wealth in Use. 20 Tech. +20 Awe for each different Resource Type (Animals, Plants, Minerals) within 2 range, excluding this Fluorite. +25 Tech for each different stat (Food, Wealth, Tech, Awe, Danger and Natura) which is at least 10 on this patch. N/A
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Guide Information
  • Publisher
    Abbey Games
  • Platforms,
    PC, PS4, XB One
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game’s premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game’s 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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