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Icon | Title | Description | Methods of Application | Opposing Effect | Effects | Interactions | Protection | Duration | Notes |
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Auto-Life | Characters with the Auto-Life effect are revived from incapacitation… |
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Auto-Life will save a character from effects like Instant Death.… |
Revives a character without needing to use any other spells… |
If Revival Earrings are equipped, effect will be active at the… |
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If you’re getting ready to fight a boss or enemy that’s a much… |
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Barrier | Barrier provides substantial protection by halving the physical… |
Barrier status can be applied through various means, including:… |
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Halves physical damage taken by the affected character. |
Stackable with other defensive buffs. Vulnerable to dispelling… |
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Barrier serves as a cornerstone defensive status effect, offering… |
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Bravery | When active, the Bravery status effect increases physical attack… |
Equip the Empowerment Materia |
The Debrave effect reduces physical attack damage, and cannot… |
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The Bravery status effect works best when applied to a character… |
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Critical Hit Rate Up | Increases the chances of attacks being Critical Hits, thereby… |
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Effects that prevent a character from attacking (like Stun and… |
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The Critical Hit Rate Up effect can be useful for characters… |
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Darkness | Makes it harder for enemies to hit the character with this effect… |
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One of the more niche status effects in Final Fantasy 7 Rebirth,… |
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Faith | When active, the Faith status effect increases the power of magical… |
Equip the Empowerment Materia at its maximum level. |
The Defaith and Faith status effects both impact magical attack… |
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The Faith status effect works best when applied to a character… |
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Haste | Haste accelerates the pace at which the Active Time Battle (ATB)… |
The Haste spell from Time Materia. |
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Increases the rate at which the ATB gauge fills by 30%. |
Overwrites existing Slow and Stop statuses, and vice versa.… |
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Haste typically lasts around 100 seconds |
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Manaward | Reduces the damage that a character takes from magical attacks.… |
Equip a Barrier Materia that is at least Level 2. |
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Halves magical damage taken by the affected character. |
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Just like Barrier, Manaward is an important status effect for… |
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Protect | Makes a character harder to kill by increasing their defense… |
Equipping the Fortification Materia at any level |
Protect and Deprotect both impact a character’s physical defense,… |
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The Protect status effect is as straightforward as they come.… |
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Reflect | Reflect creates a barrier around the affected character that… |
Enemy abilities with the Reflect effect. |
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Causes magic spells targeting the affected character to be reflected… |
Provides immunity to direct magic damage from enemies. Can be… |
Reflect typically remains active until dispelled or until its… |
Reflect is a potent defensive status effect that can neutralize… |
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Regen | Regen bestows a gradual healing effect upon the affected character,… |
The Regen spell from the Healing Materia. Yuffie’s Precision… |
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Restores HP at a rate of 1% of the character’s maximum HP every… |
Overwrites existing Poison status, and vice versa. Provides… |
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When applied through the Regen spell, it typically lasts for… |
Regen serves as a reliable source of healing over time, complementing… |
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Reprieve | Damage that would normally knock out a character will leave them… |
Equip certain weapons Unlocked in some characters’ Folio trees… |
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Reprieve is the perfect status effect for last-minute victories;… |
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Resist | Resist fortifies the affected character against the infliction… |
The Resist spell from the Cleansing Materia. |
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Prevents the affected character from being inflicted with negative… |
Renders the character immune to status ailments for a duration… |
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Resist typically lasts for a duration of two minutes, providing… |
Resist serves as a valuable defensive tool, safeguarding characters… |
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Shell | Increases the character’s defense against magical attacks. Some… |
Equip Fortification Materia at maximum level |
Cannot be active at the same time as Deshell, an effect that… |
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If you’re preparing for battle against a powerful magic-wielding… |
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Shield | Shield erects a formidable barrier around the affected character,… |
Shield status can be applied through: Aerith’s level 2 limit… |
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Nullifies physical damage entirely for the duration of the effect.… |
Provides complete immunity to physical attacks. Does not affect… |
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Shield typically lasts for 80 seconds, offering a prolonged… |
Shield represents a potent defensive asset, allowing the affected… |