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Direct Attack | Direct attacks deal physical damage, and are almost exclusively… |
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Fixed Damage | Fixed damage is damage that cannot be reduced through any spells,… |
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Irreversible | Anything marked Irreversible cannot be directly dispelled through… |
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Magic Damage | Magic attacks subject their targets to magical damage. |
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Physical | Physical attacks, unsurprisingly, subject their targets to straightforward… |
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Physical / Magical | Attacks with the physical / magical tag will deal both types… |
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Proportional Damage | Proportional Damage inflicts harm on the affected character based… |
Enemy abilities or attacks specifically designed to deal proportional… |
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Inflicts damage based on a percentage of the character’s current… |
Does not rely on traditional damage calculations but instead… |
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Proportional Damage introduces a dynamic element into battles,… |
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Ranged Attack | Ranged attacks inflict damage from a distance, often in the form… |
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Silenceable | Enemies or party members with silenceable attacks cannot use… |
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Unblockable | Unblockable attacks are guaranteed to damage a target that tries… |
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