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**Collectibles** #
Voxophones 1
Kinetoscopes 0
Telescopes 0
Infusion Upgrades 0
Equippable Gear 0

Beggars Wharf

Go past the man with the clipboard and grab one of the vials of Shock Jockey on the ground here if you need to replenish some salts. Go through the open container on the left. Drop down the other side and approach the door in front. Interact with it for a short scene.

Now you will need to follow Elizabeth through the shipping yard. The path is linear and there is no real good loot or collectibles about for the time being, so there’s nothing to really do except follow. As you continue through, you will experience three tears that will block your path. After the third one, enter the building ahead.

Fort Franklin Pier

As you enter, you will see Elizabeth disappear through another tear. Behind a partition on the left hand side of the room is a pair of desks with one holding a Voxophone [1/1].

After watching Elizabeth entering this tear (left). Explore the room for a Voxophone (right)

There is an RPG on the floor nearby if you want one. Now go and look behind the partition on the right hand side of the room for a door, head through here to exit the building to the next chapter.

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Guide Information
  • Publisher
    2K Games
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    FPS
  • Guide Release
    28 April 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Paul Williams

Share this free guide:

Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker De-Witt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.

Inside this guide you will find:

  • The location of every Voxophone, Kinetoscope and Telescope; Learn all of Columbia’s secrets.
  • The location of every Infusion Upgrade and piece of extra Gear - Be the best Booker you can be.
  • Detailed information on every type of enemy and advice on how to defeat them.
  • Information on how to beat the game at 1999 difficulty.
  • Enjoy the journey of Bioshock Infinite, finding everything along the way.

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