A deceptively tanky mage warrior hybrid, excels in almost every category but isnt overly amazing at any one thing, a front line fighter with a reliance on in-kit shields to survive. Our personal favorite.
Like Neria, Cillian was born to the Ralaferin clan. In his youth, he lived apart from his people in order to resurrect a lost elven art: that of the Arcane Warrior. Although he was originally driven by the need to seek glory for his people, Cillian’s years of meditation and solitude gave him wisdom and respect for all life. When the Breach opened, he knew his duty was to stand against it, fighting to save all he knows and loves.
Attribute |
Our Rating |
Damage (AoE) |
3/5 |
Damage (Single Target) |
4/5 |
Durability |
4/5 |
Buffs & Debuffs |
3/5 |
Taunts / Aggro |
1/5 |
Fun Factor |
5/5 |
Crafting Requirements |
Rq Total |
Rq #1 |
Rq #2 |
Rq #3 |
Rq #4 |
Arcane Warrior’s Armor |
22 |
9 Cloth |
4 Leather |
5 Metal |
4 Cloth |
Unlock Order¶
Unlock Fade shield first (level 2) then to upgraded fade cloak (level 5). Beeline to Pull of the Abyss (level 9). Upgrade POTA and Chain Lightning (level 11). Get remaining passives (No order necessary). All other points can go into anything you want.
Strategy¶
Cast Pull of the Abyss to draw enemies into the centre. Use chain lightning to get a full barrier, then fade cloak and walk into the centre (inside all the enemies there). Use spirit blade and Chain lightning until everything is dead. Use Fade Cloak to do spike damage vs single targets and to avoid projectiles (full draw in particular, when the archers kneel and fire purple arrows).
Recommended Abilities |
Description |
Chain Lightning |
250% weapon damage, 8s shock, up to 4 hits, 5m arc range, 8s cooldown, 50 mana cost. Upgrade gives +4m arc range and 2 additional hits |
Fade Cloak |
2s invulnerability, 12s cooldown, 20 mana cost. Upgrade grants 1000% weapon damage when decloaking inside an enemy |
Pull of the Abyss |
Pulls enemies in a 6m radius to the centre, 12s duration, 32s cooldown, 65 mana cost. Upgrade reduces cooldown by 8s and weakens all enemies for 10s |
Spirit Blade |
Melee ability. 400% weapon damage, 200% bonus vs barrier/400% vs guard, 10 mana per attack cost. Detonates incapacitated enemies. Upgrade reflects projectiles. |
Recommended Passives |
Description |
Combat Clarity |
Your mana regenerates faster when you’re near hostile enemies. Distance: 5 Meters Mana Regeneration Rate: 50% Constitution on Unlock: +3 |
Fade Shield |
You draw back the energy released by your enemies in your attacks against them. Any successful attack strengthens your barrier. The more damage you do, the more powerful your barrier grows. Barrier: 30% of damage dealt Magic on Unlock: +3 |
Rejuvenating Barrier |
When you and you allies have a active barrier, the beneficial energies invigorates them and helps them recover mana or stamina more quickly.Mana Regeneration: +35% Constitution on Unlock: +3 |
Twisting Veil |
You catch stray magic around weakened enemies and use it to increase the damage of your own attacks.Damage Bonus vs. Weakened: 15% Magic on Unlock: +3 |
Restorative Veil |
You pull stray magic from around weakened enemies to regain mana based on the damage you do to them.Mana Recovery: 10% Magic on Unlock: +3 |
Spell Sword |
You gain bonus armor for a short time after striking with spirit blade.Armor Bonus: 10% Duration: 6 seconds Magic on Unlock: +3 |
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