Survival Instinct Death World
Description
Once per combat, when the wound of a death world character drop below 30%, they gain +20% of their as temporary wounds.
Death world characters also gain a +20% to and Armour while they have at least 1 temporary wound from any source.
Companion
!["Ulfar" icon](/assets/media/crop50/15/28437/ulfar-32f3fa00.png)
Homeworld - Features
!["Death World" icon](/assets/media/crop50/15/29081/dw-ada21c81.png)
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