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Survival Instinct Death World


Once per combat, when the wound of a death world character drop below 30%, they gain +20% of their as temporary wounds.

Death world characters also gain a +20% to and Armour while they have at least 1 temporary wound from any source.


"Ulfar" iconUlfar Companions

Homeworld - Features

"Death World" iconDeath World Homeworld


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