The Lake

The game begins with Carl and June sitting on a pier beside a lake. They kiss. Shortly after, June begins to feel cold and Carl needs to get a blanket from the car. Before going to the car, walk a few steps from the pier toward the rocks beside the path. You will find two flowers there. Be sure to pick a flower for June and give it to her to unlock the achievement Flower in her Hair. Go back to the rock and pick up the other flower, but this time press ‘E’ repeatedly to pick its petals off one by one. This will unlock the hidden achievement She Loves Me, She Loves Me Not. Once you have unlocked both achievements you can head over to the car to get the blanket. You will not be able to reach the blanket from the driver’s side of the car, so you can save time by going straight to the passenger side (unless you enjoy watching amusing animations). Open the car and get the blanket, then walk back down to the pier and give it to June. A few moments pass in which June draws a picture of Carl before giving him a present. You are then transported to an earlier point in time at their house.

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Flower in Her Hair

Give June a flower.

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She Loves Me, She Loves Me Not

Pick every petal of a single flower.

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The House

Carl and June are sitting next to each other in separate chairs, with Carl sleeping in his. There is a loud knock at the door. Now playing as June, go to the front door and answer it. The Old Man will give you a present (the one you gave Carl at the lake). You now need to creep through the house and find the correct place to put it. First, go through the hallway to the right of the kitchen, then turn left and go upstairs. From the top of the stairs turn right, go down the hallway and into the bedroom. Attempt to place the present on the nightstand, unlocking the hidden achievement Never Too Old. Go back downstairs and attempt to place it on the table next to the phone in the hallway. Go to the end of the hallway and turn right into the kitchen. Attempt to put the present on the dining table. Finally, go back upstairs and place the present on the desk in the spare room, opposite the top of the stairs.

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Never Too Old

Try to involve Teddy in the surprise.

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Your perspective will now shift back downstairs, where you will play as Carl. Gun shots wake him up. Go to the window to see where the noise is coming from. As you look outside, you will see The Hunter, The Dog and The Kid for the first time. Be sure to inspect all four paintings on the wall in the living room, the drawing on the fridge, and the five paintings in the painting room (a converted garage) downstairs, unlocking Art Afficionado. Once you have inspected everything, walk toward the hallway to the stairs. Before you enter the hallway you will hear a knock at the door. The Best Friend enters and gives you a tool that she had borrowed. Once you have put the tool down, go upstairs and inspect the painting of the lake on the desk in the spare room. As you leave the room you will bump into June holding a picnic hamper, before driving to the lake.

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Art Afficionado

Look at every viewable in Carl and June's house.

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Back to the Lake

You will find yourself back at the pier with the present in your hands. As you attempt to open it a storm breaks. Follow June and run back to the car. Enter at the driver’s side and drive a short way down the road. The car will take itself from there and the prologue ends.

Guide Information

  • Publisher
    505 Games
  • Platforms
    PC, Switch, PS4
  • Genre
    Adventure, Puzzle
  • Guide Release
    9 May 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Scott Peers

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Carl and June are a young couple living the perfect life together in an idyllic mediterranean-esque rural village. The sun always seems to shine on them, but on a day when their first child begins to manifest through June’s pregnancy, the rain begins to fall leading to her catastrophic death in a car crash. Where light once shone now sorrow overwhelms. Carl is left alone in an irrevocably marred world, powerless to do anything other than dwell on his sudden misery. His thoughts linger on the moment of the crash; what could he have done to save her? As time and space seem to cease, a number of portals reveal themselves through June’s paintings, allowing Carl to trace the events of the tragedy from the perspective of those who played some key role leading up to the crash. With this unexpected power, he must now work through the memories contained within the portals to save his beloved June and their child.

This guide will take you through the story of Last Day of June in a way which allows you to collect all the achievements and memories associated with each character without having to go back through the story unnecessarily. In addition, the guide ensures that the player does not miss any of the hidden achievements that can be overlooked along the way.

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