Micaiah Main Game
Basic Info
Known as the Emblem of Dawn. Supports allies with illuminating magic and a healing staff.
Inheritable Skills
Bond Level | Skill | Skill Description | SP Cost |
---|---|---|---|
1 | Resistance +2 | Grants Res+2. | 300 |
2 | Staff Mastery 1 | Grants Hit+10 when using a staff. Staves also heal an additional 3 HP. | 100 |
3 | Healing Light | When unit heals an ally with a staff, unit also recovers HP=50% of the amount healed. | 200 |
4 | Resistance +3 | Grants Res+3. | 500 |
7 | Silence Ward | Grants immunity to silence. | 200 |
8 | Staff Mastery 2 | Grants Hit+15 when using a staff. Staves also heal an additional 5 HP. | 300 |
12 | Staff Mastery 3 | Grants Hit+20 when using a staff. Staves also heal an additional 7 HP. | 500 |
14 | Resistance +4 | Grants Res+4. | 1000 |
16 | Staff Mastery 4 | Grants Hit+25 when using a staff. Staves also heal an additional 10 HP. | 700 |
17 | Staff Mastery 5 | Grants Hit+30 when using a staff. Staves also heal an additional 15 HP. | 1000 |
19 | Resistance +5 | Grants Res+5. | 2000 |
Sync Skills
Bond Level | Skill | Skill Description |
---|---|---|
1 | Cleric | Unit can equip staves up to level C. |
1 | Resistance +2 | Grants Res+2. |
1 | Magic +1 | Grants Mag+1. |
1 | Luck +2 | Grants Lck+2. |
1 | Effective: Ashera | Attacks from Micaiah count as Effective against this unit. |
2 | Magic +2 | Grants Mag+2. |
3 | Healing Light | When unit heals an ally with a staff, unit also recovers HP=50% of the amount healed. |
4 | Resistance +3 | Grants Res+3. |
7 | Silence Ward | Grants immunity to silence. |
8 | Luck +4 | Grants Lck+4. |
12 | Magic +3 | Grants Mag+3. |
13 | Cleric+ | Unit can equip staves up to level B. |
14 | Resistance +4 | Grants Res+4. |
16 | Luck +6 | Grants Lck+6. |
17 | Magic +4 | Grants Mag+4. |
18 | Cleric++ | Unit can equip staves up to level A. |
19 | Resistance +5 | Grants Res+5. |
Unlockable Proficiencies
Tome, Staff, Dagger
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