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Marth Main Game

Basic Info

Known as the Emblem of Beginnings. Reads enemy’s intentions in battle and responds with a flurry of strikes.

Inheritable Skills

Bond Level Skill Skill Description SP Cost
1 "Perceptive" iconPerceptive If the unit initiates combat, grants Avo+15 during combat. Avo increases with high Spd. 250
1 "Avoid +10" iconAvoid +10 Grants Avo+10. 500
2 "Sword Agility 1" iconSword Agility 1 Grants Avo+10 at a cost of Crit-10 when using a sword. 500
3 "Break Defenses" iconBreak Defenses If unit’s attack breaks foe, unit makes an extra attack at 50% damage. 2000
4 "Avoid +15" iconAvoid +15 Grants Avo+15. 1500
6 "Sword Agility 2" iconSword Agility 2 Grants Avo+15 at a cost of Crit-10 when using a sword. 1000
7 "Unyielding" iconUnyielding At start of player phase, if HP is 20% or less, restores 20% of unit’s max HP. 100
8 "Sword Agility 3" iconSword Agility 3 Grants Avo+20 at a cost of Crit-10 when using a sword. 2000
9 "Avoid +20" iconAvoid +20 Grants Avo+20. 2500
12 "Unyielding+" iconUnyielding+ At start of player phase, if HP is 30% or less, restores 30% of unit’s max HP. 200
13 "Sword Agility 4" iconSword Agility 4 Grants Avo+25 at a cost of Crit-10 when using a sword. 3000
14 "Avoid +25" iconAvoid +25 Grants Avo+25. 3500
16 "Perceptive+" iconPerceptive+ If the unit initiates combat, grants Avo+30 during combat. Avo increases with high Spd. 500
17 "Sword Agility 5" iconSword Agility 5 Grants Avo+30 at a cost of Crit-10 when using a sword. 4000
18 "Unyielding++" iconUnyielding++ At start of player phase, if HP is 40% or less, restores 40% of unit’s max HP. 300
19 "Avoid +30" iconAvoid +30 Grants Avo+30. 4500

Sync Skills

Bond Level Skill Skill Description
1 "Perceptive" iconPerceptive If the unit initiates combat, grants Avo+15 during combat. Avo increases with high Spd.
1 "Strength +1" iconStrength +1 Grants Str+1.
1 "Dexterity +1" iconDexterity +1 Grants Dex+1.
1 Speed +1 Grants Spd+1.
1 Effective: Medeus Attacks from "Marth" iconMarth count as Effective against this unit.
2 "Dexterity +2" iconDexterity +2 Grants Dex+2.
3 "Break Defenses" iconBreak Defenses If unit’s attack breaks foe, unit makes an extra attack at 50% damage.
4 Speed +2 Grants Spd+2.
6 "Strength +2" iconStrength +2 Grants Str+2.
7 "Unyielding" iconUnyielding At start of player phase, if HP is 20% or less, restores 20% of unit’s max HP.
9 "Dexterity +3" iconDexterity +3 Grants Dex+3.
12 "Unyielding+" iconUnyielding+ At start of player phase, if HP is 30% or less, restores 30% of unit’s max HP.
13 Speed +3 Grants Spd+3.
14 "Strength +3" iconStrength +3 Grants Str+3.
16 "Perceptive+" iconPerceptive+ If the unit initiates combat, grants Avo+30 during combat. Avo increases with high Spd.
17 "Dexterity +4" iconDexterity +4 Grants Dex+4.
18 "Unyielding++" iconUnyielding++ At start of player phase, if HP is 40% or less, restores 40% of unit’s max HP.
19 Speed +4 Grants Spd+4.

Unlockable Proficiencies

Sword

Weapons Wielded

"Rapier" iconRapier Sword
"Mercurius" iconMercurius Sword
"Falchion" iconFalchion Sword

Associated Bond Rings

"Caeda" iconCaeda Marth's Rings
"Ogma" iconOgma Marth's Rings
"Navarre" iconNavarre Marth's Rings
"Merric" iconMerric Marth's Rings
"Minerva" iconMinerva Marth's Rings
"Linde" iconLinde Marth's Rings
"Tiki (Ring)" iconTiki (Ring) Marth's Rings
"Kris" iconKris Marth's Rings
"Katarina" iconKatarina Marth's Rings
"Legion" iconLegion Marth's Rings
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