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Description

Its entire body is shielded by a steel-hard shell. What lurks inside the armor is a total mystery.

Types

Bug
Steel

Weaknesses

Fire4x

Pokémon Data

Number205
Height1.2m; Weight: 125.8kg
Gender 50% ♀, 50% ♂
Abilities Sturdy, Overcoat
Generation Generation II

Base Stats

StatValue
HP
75
Speed
40
Attack
90
Defense
140
Special Attack
60
Special Defense
60

Evolutions

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
0 Autotomize
Steel
Status 15 Raises the user's Speed by two stages and halves the user's weight.
0 Mirror Shot
Steel
Special 65 10 85 Has a 30% chance to lower the target's accuracy by one stage.
1 Tackle
Normal
Physical 40 35 100 Inflicts regular damage with no additional effect.
1 Zap Cannon
Electric
Special 120 5 50 Has a 100% chance to paralyze the target.
1 Bug Bite
Bug
Physical 60 20 100 If target has a berry, inflicts double damage and uses the berry.
1 Magnet Rise
Electric
Status 10 User is immune to Ground moves and effects for five turns.
1 Toxic Spikes
Poison
Status 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
1 Heavy Slam
Steel
Physical 10 100 Power is higher when the user weighs more than the target, up to a maximum of 120.
1 Self-Destruct
Normal
Physical 200 5 100 User faints.
1 Protect
Normal
Status 10 Prevents any moves from hitting the user this turn.
12 Take Down
Normal
Physical 90 20 85 User receives 1/4 the damage it inflicts in recoil.
17 Rapid Spin
Normal
Physical 50 40 100 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
20 Bide
Normal
Physical 10 User waits for two turns, then hits back for twice the damage it took.
23 Natural Gift
Normal
Physical 15 100 Power and type depend on the held berry.
28 Spikes
Ground
Status 20 Scatters Spikes, hurting opposing Pokémon that switch in.
32 Payback
Dark
Physical 50 10 100 Power is doubled if the target has already moved this turn.
36 Explosion
Normal
Physical 250 5 100 User faints.
42 Iron Defense
Steel
Status 15 Raises the user's Defense by two stages.
46 Gyro Ball
Steel
Physical 5 100 Power raises when the user has lower Speed, up to a maximum of 150.
50 Double-Edge
Normal
Physical 120 15 100 User receives 1/3 the damage inflicted in recoil.
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