Dunsparce - #206
← Back to Pokédex
Description
When spotted, this POKéMON escapes backward by furi ously boring into the ground with its tail.
Types
Normal
Weaknesses
Fighting2x
Pokémon Data
Number | 206 |
---|---|
Height | 1.5m; Weight: 14.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Serene Grace, Run Away, Rattled |
Generation | Generation II |
Base Stats
Stat | Value |
---|---|
HP |
100
|
Speed |
45
|
Attack |
70
|
Defense |
70
|
Special Attack |
65
|
Special Defense |
65
|
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Defense Curl | Normal |
Status | — | 40 | — | Raises user's Defense by one stage. |
1 | Rage | Normal |
Physical | 20 | 20 | 100 | If the user is hit after using this move, its Attack rises by one stage. |
3 | Rollout | Rock |
Physical | 30 | 20 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
6 | Spite | Ghost |
Status | — | 10 | 100 | Lowers the PP of the target's last used move by 4. |
8 | Pursuit | Dark |
Physical | 40 | 20 | 100 | Has double power against, and can hit, Pokémon attempting to switch out. |
11 | Screech | Normal |
Status | — | 40 | 85 | Lowers the target's Defense by two stages. |
13 | Mud-Slap | Ground |
Special | 20 | 10 | 100 | Has a 100% chance to lower the target's accuracy by one stage. |
16 | Yawn | Normal |
Status | — | 10 | — | Target sleeps at the end of the next turn. |
18 | Ancient Power | Rock |
Special | 60 | 5 | 100 | Has a 10% chance to raise all of the user's stats by one stage. |
21 | Body Slam | Normal |
Physical | 85 | 15 | 100 | Has a 30% chance to paralyze the target. |
23 | Drill Run | Ground |
Physical | 80 | 10 | 95 | Has an increased chance for a critical hit. |
26 | Roost | Flying |
Status | — | 10 | — | Heals the user by half its max HP. |
28 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
31 | Coil | Poison |
Status | — | 20 | — | Raises the user's Attack, Defense, and accuracy by one stage each. |
33 | Dig | Ground |
Physical | 80 | 10 | 100 | User digs underground, dodging all attacks, and hits next turn. |
36 | Glare | Normal |
Status | — | 30 | 100 | Paralyzes the target. |
38 | Double-Edge | Normal |
Physical | 120 | 15 | 100 | User receives 1/3 the damage inflicted in recoil. |
41 | Endeavor | Normal |
Physical | — | 5 | 100 | Lowers the target's HP to equal the user's. |
43 | Air Slash | Flying |
Special | 75 | 15 | 95 | Has a 30% chance to make the target flinch. |
46 | Dragon Rush | Dragon |
Physical | 100 | 10 | 75 | Has a 20% chance to make the target flinch. |
48 | Endure | Normal |
Status | — | 10 | — | Prevents the user's HP from lowering below 1 this turn. |
51 | Flail | Normal |
Physical | — | 15 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
No Comments