Staying Hooked¶
Like normal, you acquire the Key of Beginnings and are on your way. The deck you are given is pretty horrible, but atleast there’s some 0s and a 9 to work with. It’s a short journey to the Room of Beginnings where you’ll find Captain Hook.
BOSS - Captain Hook¶
Captain Hook has two sleights that you need to be aware of in order to win. The first is Barrel Blast, where Captain Hook moves to one end and tosses six barrels onto the deck. It’s easy to avoid these and let them roll back to Captain Hook for an easy stun. It is also easy to flip to a 0 card and break this, do so and get into Dark Mode. Using an Inverse Burst here is perfect for doing a ton of damage, you won’t regret it. You want to be careful when Hook uses his random value card, but otherwise this isn’t tough.
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