Overview¶
Raid is a large map based on a large mansion. It is an assymetrical map with teams starting on the north and south ends of the mansion. At the very centre of the map is a [Central Courtyard] surrounded on four sides by the various sections of the building that make up the mansion itself. To the northeast of the [Central Courtyard] is a [Gallery] with some art and a gold sculpture. This building provides access to the [Central Courtyard] as well as the north and west sides of the map. The upstairs room provides a vantage point overlooking the West side of the map. The south of the courtyard is a large room comprising the mansion’s [Living Area]. This allows access to the South and a vantage point looking over the East. On the far West of the map is a [Pool Area] with a central hot tub, a circular bar building to the south and entrance to a room of the mansion at the north, with an upstairs room [Bedroom] giving a vantage point over the [Pool Area] below. At the far south of the [Pool Area] you will find a [Basketball Court]. The Eastern part of the [Pool Area] has a passage allowing access to the [Central Courtyard]. On the Eastern side of the map, you will find a large [Roundabout] in the centre, with the [Gallery] to the north and a building to the south [Laundry]. In the [Laundry] building we can climb up to the second floor for a vantage point overlooking the [Roundabout].The Western part of the [Roundabout] area has a passage allowing access to the [Central Courtyard]. The first team will spawn in a [Garage] at the very north of the map. Upon exiting here, they can climb the stairs in fron to the [Central Courtyard], take the path to the right to the [Bedroom] and the [Pool Area] or take the road to the left for the [Gallery] and [Roundabout]. The other team will spawn on a dirt patch at the very south of the map. From here they can go straight ahead to the [Living Area] and the [Central Courtyard], go down the stairs to the left for the [Basketball Court] and the [Pool Area] or take the path to the right for the [Laundry] and [Roundabout].
Objective locations¶
Capture the Flag
Flag A - Southern end of the map at the top of the stairs leading to the [Basketball Court].
Flag B - On the street in front of the [Garage] at the north of the map.
Demolition
Site A - Next to the circular bar in the [Pool Area] .
Site B - West of the [Roundabout] area, close to the passage to the [Central Courtyard].
Domination
Flag A - Southern end of the map at the top of the stairs leading to the [Basketball Court].
Flag B - West of the [Roundabout] area, close to the passage to the [Central Courtyard].
Flag C - On the street in front of the [Garage] at the north of the map.
Hardpoint
Site 1 - At the [Roundabout].
Site 2 - In the [Living Area] building south of the [Central Courtyard] .
Site 3 - In the [Garage] at the north of the map.
Site 4 - On the [Basketball Court] .
Site 5 - In the [Central Courtyard] .
Headquarters
Site 1 - In the [Central Courtyard] .
Site 2 - In the small room to the west of the [Garage] at the north of the map.
Site 3 - Inside the [Gallery] building.
Site 4 - In the [Pool Area] just to the north of the [Basketball Court] .
Site 5 - In the undercover area below the [Bedroom] at the north of the [Pool Area].
Site 6 - In the [Living Area] building.
Site 7 - On the eastern side of the [Roundabout] area.
Search and Destroy
Site A - Next to the circular bar in the [Pool Area].
Site B - West of the [Roundabout] area, close to the passage to the [Central Courtyard].
Suggested Loadouts¶
Short Range Primary Weapon > Vektor K10 (SMG) OR KSG (Shotgun) Primary Attachment > Extended Clip Secondary Weapon > Your Choice! Secondary Attachment > None. Lethal > Grenade OR Semtex Tactical > Flashbang Perk 1 > Lightweight Perk 2 > Toughness Perk 3 > Dead Silence + Extreme Conditioning Wildcard > Perk 3 Greed Note 1: The shotgun/SMG listed are my favorites, but any one will do! Note 2: This set up is perfect for sprinting through various areas to get in close and then unleasing the SMG/shotgun on enemy players. The grenades and flashbangs will help you out if you get in a tight spot, whilst the perks ensure you move silently, run for longer and can take a hit or two without flinching. Short-Mid Range Primary Weapon > MSMC Primary Attachment > Long Barrel + Target Finder Secondary Weapon > Your Choice! Secondary Attachment > Your Choice! Lethal > Grenade OR Semtex Tactical > Flashbang Perk 1 > Lightweight Perk 2 > Toughness Perk 3 > Extreme Conditioning Wildcard > None! Note 1: The SMG listed is my favorite, but any one will do! Note 2: This set up will give the SMG a slightly longer range, making it effective both up close and at a medium distance as well. he grenades and flashbangs will help you out if you get in a tight spot, whilst the perks ensure you move silently, run for longer and can take a hit or two without flinching.
Map Specific Tactics¶
Action Hot Spots
The main action area is the [Central Courtyard]. Four passages converge here meaning that a lot of action will inevitably come this way.
There are additional combat hotspots around the statue in the [Roundabout] area and occasionally across at the [Pool Area] but these are not anywhere near as busy as the [Central Courtyard] .
General Tips
If you are feeling as little campy, hide in one of the corners of the [Basketball Court] and eliminate people as they trave through the area in an attempt to avoid the major hot spots.
Anywhere in or around the [Central Courtyard] , its hallways and the nearby buildings is best suited to short range weaponry such as SMGs and Shotguns.
The outdoor area is a great place to cary around an assault rifle due to the open spaces and the available vantage points.
Sniping Positions
[Gallery] Second floor: Accessible from the north of the map, the [Gallery’s] second floor provides a view across [Roundabout] area including the passage leading to the [Central Courtyard].
[Laundry] Second floor room and balcony: Accessible from the south of the map, the [Laundry] gives an a clear view across the [Roundabout] area as well as the passages to and from the southern spawn point.
[Bedroom] Second floor: Accessible from the north of the map, the [Bedroom] provides an unimpeded view across the entire [Pool Area] including the passage leading to the [Central Courtyard].
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