Icon | Title/Description | Category | Subcategory |
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Icon | Title | Description | Effects/Special Abilities | Proficiency Required | Used by | Weapon Type | Warning | Notes | Requirements | Screenshots | Range | Properties | Classes (Color) | Cost/Type | Dice | Dice 2 | Damage Type(s) | Damage Type | Action Type | Classes | Sub-classes |
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Dash | Double your Movement Speed this turn.Recharge: Once per turn.… |
N/A |
Action |
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Dip | Dip a weapon into a surface. Alters the surface or enhances the… |
N/A |
Bonus Action |
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Disengage | Focus on retreating safely.Moving won’t provoke Opportunity Attacks.… |
N/A |
Action |
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Help | Help an ally in need. Removes Burning, Downed, Ensnared, Entangled,… |
N/A |
Action |
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Hide | Try to conceal yourself. Hiding depends on your Stealth and whether… |
N/A |
Bonus Action |
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Improvised Melee Weapon | Pick up an item or creature and use it to make a melee attack.… |
N/A |
Action |
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Jump (Bonus Action) | Jump to a destination. Your Strength affects how far you can… |
N/A |
Bonus Action |
Basic Action |
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Main Hand Attack | Make a melee attack with your equipped Weapon.Attack/Save: Melee… |
A melee Weapon must be equipped |
Action |
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Ranged Attack | Make a ranged attack to deal Piercing damageAttack/Save: Ranged… |
N/A |
Action |
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Shove | Try to push a target away. The distance you can shove a target… |
N/A |
Bonus Action |
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Throw |
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Throw an Item or creature. Your Strength affects how much weight… |
N/A |
Action |
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