Inciting Howl Actions
Effects/Special Abilities
Each ally within earshot can move an additional 3m during their next turn.
Warning
Must be Enraged.
Notes
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Rage ends early if you don't attack an enemy or take damage each turn. |
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You can't cast or concentrate on spells while raging. |
Requirements
Available only when Raging.
Class needed:
Wildheart
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