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Monster Hunter World

Nowhere to Go but Up

By
Nathan Garvin

You may have been thinking that this trophy/achievement may have been referring to the “Special Arena” optional quests… but sadly, that is not the case. Instead, travel to the Gathering Hub in Astera, and talk to the Arena Lass (the clerk on the left) where you’ll be able to pick from two options - Arena and Challenges. All the quests under the “Arena” category fulfill the requirements of this trophy, and they are essentially time-attack challenges wherein you’ll be given a choice of one of five loadouts you can use to defeat the target monster as quickly as possible. You do not get to bring your preferred armor, weapons or items to the fight, so be prepared for the fight to be on more or less even terms, no matter how trivial the monster would otherwise be. Complete any fifty arena challenges - earning any completion rank in the process, and repeating any of them as many times as you wish - to obtain this trophy/achievement. One of the least-rewarding, grindiest trophies/achievements in the game, honestly.

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Nowhere to Go but Up

Complete 50 arena quests.

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Guide Information
  • Publisher
    Capcom
  • Platforms,
    PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    13 February 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an “ideal chronological order of events” format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you’ve already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won’t be able to attempt that quest again, but you’ll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior’s Streamstones and Hero’s Streamstones.

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