Steelix - #208
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Description
The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.
Types
Steel
Ground
Weaknesses
Fighting2x
Ground2x
Fire2x
Water2x
Pokémon Data
Number | 208 |
---|---|
Height | 9.2m; Weight: 400.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Rock Head, Sturdy, Sheer Force |
Generation | Generation II |
Base Stats
Stat | Value |
---|---|
HP |
75
|
Speed |
30
|
Attack |
85
|
Defense |
200
|
Special Attack |
55
|
Special Defense |
65
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Bind | Normal |
Physical | 15 | 20 | 85 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
1 | Mud Sport | Ground |
Status | — | 15 | — | Halves all Electric-type damage. |
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Fire Fang | Fire |
Physical | 65 | 15 | 95 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
1 | Harden | Normal |
Status | — | 30 | — | Raises the user's Defense by one stage. |
1 | Ice Fang | Ice |
Physical | 65 | 15 | 95 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
1 | Thunder Fang | Electric |
Physical | 65 | 15 | 95 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
4 | Curse | Ghost |
Status | — | 10 | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
7 | Rock Throw | Rock |
Physical | 50 | 15 | 90 | Inflicts regular damage with no additional effect. |
10 | Rock Tomb | Rock |
Physical | 60 | 15 | 95 | Has a 100% chance to lower the target's Speed by one stage. |
13 | Rage | Normal |
Physical | 20 | 20 | 100 | If the user is hit after using this move, its Attack rises by one stage. |
16 | Stealth Rock | Rock |
Status | — | 20 | — | Causes damage when opposing Pokémon switch in. |
19 | Autotomize | Steel |
Status | — | 15 | — | Raises the user's Speed by two stages and halves the user's weight. |
20 | Gyro Ball | Steel |
Physical | — | 5 | 100 | Power raises when the user has lower Speed, up to a maximum of 150. |
22 | Smack Down | Rock |
Physical | 50 | 15 | 100 | Removes any immunity to Ground damage. |
25 | Dragon Breath | Dragon |
Special | 60 | 20 | 100 | Has a 30% chance to paralyze the target. |
28 | Slam | Normal |
Physical | 80 | 20 | 75 | Inflicts regular damage with no additional effect. |
31 | Screech | Normal |
Status | — | 40 | 85 | Lowers the target's Defense by two stages. |
34 | Rock Slide | Rock |
Physical | 75 | 10 | 90 | Has a 30% chance to make the target flinch. |
37 | Crunch | Dark |
Physical | 80 | 15 | 100 | Has a 20% chance to lower the target's Defense by one stage. |
40 | Iron Tail | Steel |
Physical | 100 | 15 | 75 | Has a 30% chance to lower the target's Defense by one stage. |
43 | Dig | Ground |
Physical | 80 | 10 | 100 | User digs underground, dodging all attacks, and hits next turn. |
46 | Stone Edge | Rock |
Physical | 100 | 5 | 80 | Has an increased chance for a critical hit. |
49 | Double-Edge | Normal |
Physical | 120 | 15 | 100 | User receives 1/3 the damage inflicted in recoil. |
52 | Sandstorm | Rock |
Status | — | 10 | — | Changes the weather to a sandstorm for five turns. |
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