Medicham - #308
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Description
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Types
Fighting
Psychic
Weaknesses
Flying2x
Fairy2x
Ghost2x
Pokémon Data
Number | 308 |
---|---|
Height | 1.3m; Weight: 31.5kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Pure Power, Telepathy |
Generation | Generation III |
Base Stats
Stat | Value |
---|---|
HP |
60
|
Speed |
80
|
Attack |
60
|
Defense |
75
|
Special Attack |
60
|
Special Defense |
75
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Fire Punch | Fire |
Physical | 75 | 15 | 100 | Has a 10% chance to burn the target. |
1 | Bide | Normal |
Physical | — | 10 | — | User waits for two turns, then hits back for twice the damage it took. |
1 | Detect | Fighting |
Status | — | 5 | — | Prevents any moves from hitting the user this turn. |
1 | Ice Punch | Ice |
Physical | 75 | 15 | 100 | Has a 10% chance to freeze the target. |
1 | Zen Headbutt | Psychic |
Physical | 80 | 15 | 90 | Has a 20% chance to make the target flinch. |
1 | Meditate | Psychic |
Status | — | 40 | — | Raises the user's Attack by one stage. |
1 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
1 | Thunder Punch | Electric |
Physical | 75 | 15 | 100 | Has a 10% chance to paralyze the target. |
12 | Endure | Normal |
Status | — | 10 | — | Prevents the user's HP from lowering below 1 this turn. |
15 | Feint | Normal |
Physical | 30 | 10 | 100 | Hits through Protect and Detect. |
17 | Force Palm | Fighting |
Physical | 60 | 10 | 100 | Has a 30% chance to paralyze the target. |
20 | Hidden Power | Normal |
Special | 60 | 15 | 100 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
23 | Calm Mind | Psychic |
Status | — | 20 | — | Raises the user's Special Attack and Special Defense by one stage. |
25 | Mind Reader | Normal |
Status | — | 5 | — | Ensures that the user's next move will hit the target. |
28 | High Jump Kick | Fighting |
Physical | 130 | 10 | 90 | If the user misses, it takes half the damage it would have inflicted in recoil. |
31 | Psych Up | Normal |
Status | — | 10 | — | Discards the user's stat changes and copies the target's. |
33 | Acupressure | Normal |
Status | — | 30 | — | Raises one of a friendly Pokémon's stats at random by two stages. |
36 | Power Trick | Psychic |
Status | — | 10 | — | User swaps Attack and Defense. |
42 | Reversal | Fighting |
Physical | — | 15 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
47 | Recover | Normal |
Status | — | 10 | — | Heals the user by half its max HP. |
53 | Counter | Fighting |
Physical | — | 20 | 100 | Inflicts twice the damage the user received from the last physical hit it took. |
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