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Description

Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.

Types

Fighting

Weaknesses

Flying2x
Psychic2x
Fairy2x

Pokémon Data

Number068
Height1.6m; Weight: 130.0kg
Gender 25% ♀, 75% ♂
Abilities Guts, No Guard, Steadfast
Generation Generation I

Base Stats

StatValue
HP
90
Speed
55
Attack
130
Defense
80
Special Attack
65
Special Defense
85

Evolutions

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
0 Strength
Normal
Physical 80 15 100 Inflicts regular damage with no additional effect.
1 Karate Chop
Fighting
Physical 50 25 100 Has an increased chance for a critical hit.
1 Low Kick
Fighting
Physical 20 100 Inflicts more damage to heavier targets, with a maximum of 120 power.
1 Focus Energy
Normal
Status 30 Increases the user's chance to score a critical hit.
1 Wide Guard
Rock
Status 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
1 Leer
Normal
Status 30 100 Lowers the target's Defense by one stage.
9 Foresight
Normal
Status 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
13 Low Sweep
Fighting
Physical 65 20 100 Lowers the target's Speed by one stage.
15 Seismic Toss
Fighting
Physical 20 100 Inflicts damage equal to the user's level.
19 Revenge
Fighting
Physical 60 10 100 Inflicts double damage if the user takes damage before attacking this turn.
21 Knock Off
Dark
Physical 65 20 100 Target drops its held item.
25 Vital Throw
Fighting
Physical 70 10 Never misses.
27 Wake-Up Slap
Fighting
Physical 70 10 100 If the target is asleep, has double power and wakes it up.
33 Dual Chop
Dragon
Physical 40 15 90 Hits twice in one turn.
37 Submission
Fighting
Physical 80 20 80 User receives 1/4 the damage it inflicts in recoil.
43 Bulk Up
Fighting
Status 20 Raises the user's Attack and Defense by one stage.
47 Cross Chop
Fighting
Physical 100 5 80 Has an increased chance for a critical hit.
53 Scary Face
Normal
Status 10 100 Lowers the target's Speed by two stages.
57 Dynamic Punch
Fighting
Physical 100 5 50 Has a 100% chance to confuse the target.
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