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Description

An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.

Types

Normal

Weaknesses

Fighting2x

Pokémon Data

Number428
Height1.2m; Weight: 33.3kg
Gender 50% ♀, 50% ♂
Abilities Cute Charm, Klutz, Limber
Generation Generation IV

Base Stats

StatValue
HP
65
Speed
105
Attack
76
Defense
84
Special Attack
54
Special Defense
96

Evolutions

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
0 Return
Normal
Physical 20 100 Power increases with happiness, up to a maximum of 102.
1 Pound
Normal
Physical 40 35 100 Inflicts regular damage with no additional effect.
1 Rototiller
Ground
Status 10 Raises the Attack and Special Attack of all grass Pokémon in battle.
1 Healing Wish
Psychic
Status 10 User faints. Its replacement has its HP fully restored and any major status effect removed.
1 Defense Curl
Normal
Status 40 Raises user's Defense by one stage.
1 Bounce
Flying
Physical 85 5 85 User bounces high into the air, dodging all attacks, and hits next turn.
1 Magic Coat
Psychic
Status 15 Reflects back the first effect move used on the user this turn.
1 Splash
Normal
Status 40 Does nothing.
1 Foresight
Normal
Status 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1 Mirror Coat
Psychic
Special 20 100 Inflicts twice the damage the user received from the last special hit it took.
6 Endure
Normal
Status 10 Prevents the user's HP from lowering below 1 this turn.
13 Baby-Doll Eyes
Fairy
Status 30 100 Lowers the target's Attack by one stage.
16 Quick Attack
Normal
Physical 40 30 100 Inflicts regular damage with no additional effect.
23 Jump Kick
Fighting
Physical 100 10 95 If the user misses, it takes half the damage it would have inflicted in recoil.
26 Baton Pass
Normal
Status 40 Allows the trainer to switch out the user and pass effects along to its replacement.
33 Agility
Psychic
Status 30 Raises the user's Speed by two stages.
36 Dizzy Punch
Normal
Physical 70 10 100 Has a 20% chance to confuse the target.
43 After You
Normal
Status 15 Makes the target act next this turn.
46 Charm
Fairy
Status 20 100 Lowers the target's Attack by two stages.
53 Entrainment
Normal
Status 15 100 Copies the user's ability onto the target.
66 High Jump Kick
Fighting
Physical 130 10 90 If the user misses, it takes half the damage it would have inflicted in recoil.
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