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Pathfinder: Kingmaker

Advisors

By
Nathan Garvin
&
Scott Peers

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If you have created NPC companions of your own by hiring Mercenaries from Anoriel Eight Eyes (found initially at Oleg's Trading Post and then later in the Tavern in your Capital (once you build one there), do NOT use them as Advisors. They have a built in negative value in resolving Events (-4 or -5, can't recall which). Although this can be improved by boosting the relevant Ability score that relates to the Advisor role you assign them, they will never be as good as the NPC companions that are available by default (Harrim, Amiri, Valerie, etc). Obviously you can still use such NPCs on adventures and just use the prebuilt ones as Advisors. It is still advisable to give your advisors items to boost their Advisor stats. The relevant Advisor stats are as follows: Military = Str, Regent = Cha, High Priest = Wis, Treasurer = Int, Councillor = Wis, Grand Diplomat = Cha, Warden = Con, Magister = Int, Curator = Cha, Minister = Dex.

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10
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If you have created NPC companions of your own by hiring Mercenaries from Anoriel Eight Eyes (found initially at Oleg's Trading Post and then later in the Tavern in your Capital (once you build one there), do NOT use them as Advisors. They have a built in negative value in resolving Events (-4 or -5, can't recall which). Although this can be improved by boosting the relevant Ability score that relates to the Advisor role you assign them, they will never be as good as the NPC companions that are available by default (Harrim, Amiri, Valerie, etc). Obviously you can still use such NPCs on adventures and just use the prebuilt ones as Advisors. It is still advisable to give your advisors items to boost their Advisor stats. The relevant Advisor stats are as follows: Military = Str, Regent = Cha, High Priest = Wis, Treasurer = Int, Councillor = Wis, Grand Diplomat = Cha, Warden = Con, Magister = Int, Curator = Cha, Minister = Dex.

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Guide Information
  • Publisher
    Deep Silver
  • Platforms,
    Linux, Mac, PC
  • Genre
    RPG
  • Guide Release
    29 January 2020
  • Last Updated
    21 April 2022
    Version History
  • Guide Author
    Nathan Garvin

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At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies.

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