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Icon Title In-game Description Description Background / History Society Layout Inhabitants Notable Loot Notes Creatures Bugs How to obtain control Trivia Related Add-on Zone/Region Zone Reference Map Icon Type Related Quests
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Abernathy Farm

Complete Returning the Favor, drive away or kill the Abernathy…

Lexington & Northwest Commonwealth

Zone 1

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Boston Airport

Food cannot be grown at this location. Cannot build recruitment…

Complete Shadow of Steel or eliminate the Brotherhood of Steel…

Coastal Commonwealth

Zone 4

Icon for <span>Plane / Airport</span> Plane / Airport

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Bunker Hill

Talk to Kessler after completing The Battle of Bunker Hill. …

Charlestown

Zone 8

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Coastal Cottage

Can be used as a Railroad safehouse.

Eliminate the only raider that takes up residence.

Coastal Commonwealth

Zone 4

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County Crossing

Complete a Minutemen quest.

Medford & North Central Commonwealth

Zone 2

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Covenant

Side with Covenant during Human Error and speak to Jacob Orden,…

Medford & North Central Commonwealth

Zone 2

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Croup Manor

Can be used as a Railroad safehouse.

Eliminate the resident feral ghouls (including the basement).…

Coastal Commonwealth

Zone 4

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Dalton Farm

Complete second part of Blood Tide in Cassie Dalton’s quest.…

Medford & North Central Commonwealth

Zone 2

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Icon for <span>Far Harbor</span> Far Harbor

Related Add-on
Echo Lake Lumber

Complete Turn Back the Fog and return to Small Bertha.

Icon for <span>Far Harbor</span> Far Harbor

Icon for <span>Factory</span> Factory

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Egret Tours Marina

Kill Phyllis Daily, or access the personal logs in her terminal…

Quincy & Southern Commonwealth

Zone 6

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Finch Farm

Complete Out of the Fire or kill the members of the Finch family.…

Medford & North Central Commonwealth

Zone 2

Icon for <span>Farm</span> Farm

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Graygarden

Complete Troubled Waters or kill the resident robots.

Western Commonwealth

Zone 3

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Greentop Nursery

Complete a Minutemen quest.

Medford & North Central Commonwealth

Zone 2

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Hangman's Alley

Can be used as a Railroad safehouse.

Eliminate the resident raiders.

The Fens

Zone 9

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Home Plate

Home Plate is a potential settlement located within Diamond City,…

Home Plate features three entrances: a ground-level blue door…

All stations are outside in the market area. Restricted building…

Sometimes, after fast traveling to Home Plate, the map marker…

Buy the key from Geneva at the Mayor’s Office in Diamond City…

The Fens

Zone 9

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Jamaica Plain

Some workstations are outside the build area and unlinked. Can…

Eliminate the resident feral ghouls.

Quincy & Southern Commonwealth

Zone 6

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Kingsport Lighthouse

Can be used as a Railroad safehouse.

Eliminate the resident Children of Atom worshipers and the feral…

Coastal Commonwealth

Zone 4

Icon for <span>Piers & Wharf</span> Piers & Wharf

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Icon for <span>Far Harbor</span> Far Harbor

Related Add-on
Longfellow's Cabin

Complete Walk in the Park.

Icon for <span>Far Harbor</span> Far Harbor

Icon for <span>Tent</span> Tent

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Murkwater Construction Site

There is a mirelurk queen that can respawn here after not visiting…

Eliminate the resident mirelurks.

Quincy & Southern Commonwealth

Zone 6

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Icon for <span>Far Harbor</span> Far Harbor

Related Add-on
National Park Visitor's Center

Obtained after talking to Uncle Ken during The Hold Out.

Icon for <span>Far Harbor</span> Far Harbor

Icon for <span>Tents</span> Tents

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Nordhagen Beach

Complete a Minutemen quest.

Coastal Commonwealth

Zone 4

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Icon for <span>Nuka-World</span> Nuka-World

Related Add-on
Nuka-World Red Rocket

Complete Power Play or Open Season and restore power to the Nuka-World…

Icon for <span>Nuka-World</span> Nuka-World

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Oberland Station

Complete a Minutemen quest.

Western Commonwealth

Zone 3

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Outpost Zimonja

Can be used as a Railroad safehouse.

Eliminate the resident raiders.

Medford & North Central Commonwealth

Zone 2

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Red Rocket Truck Stop

This is the place where Dogmeat will be first encountered. Can…

Settlement available by default.

Lexington & Northwest Commonwealth

Zone 1

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Sanctuary Hills

This is the place the Sole Survivor lived in before evacuating…

Settlement available by default.

Lexington & Northwest Commonwealth

Zone 1

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Somerville Place

Complete a Minutemen quest.

Natick & The Glowing Sea

Zone 5

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Spectacle Island

Can be used as a Railroad safehouse. Has the largest build area…

Restore power to the circuit breaker and defeat the resident…

Quincy & Southern Commonwealth

Zone 6

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Starlight Drive In

Can be used as a Railroad safehouse.

Eliminate the resident mole rats.

Lexington & Northwest Commonwealth

Zone 1

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Sunshine Tidings co-op

Can be used as a Railroad safehouse.

Eliminate the resident feral ghouls.

Lexington & Northwest Commonwealth

Zone 1

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Taffington Boathouse

Can be used as a Railroad safehouse.

Eliminate the resident bloodbugs.

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Tenpines Bluff

One of the common settlements where the Sole Survivor can be…

Complete a Minutemen quest.

Lexington & Northwest Commonwealth

Zone 1

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Icon for <span>Automatron</span> Automatron

Related Add-on
The Mechanist's Lair

The Mechanist’s lair, formerly the United States of America Robotics…

Access to the lair becomes available after completing the quest…

The Mechanist Various robots, including Sparks, Eyebots, Robobrains,…

Various robot parts models scattered throughout. Nuka-Cola Quantums,…

Food cannot be grown at this location. Cannot build recruitment…

Complete Restoring Order.

Icon for <span>Automatron</span> Automatron

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The Slog

An interesting place, The Slogg is populated entirely by Ghouls…

A unique tarberry farm centered around a pre-War swimming pool.…

Complete a Minutemen quest.

Medford & North Central Commonwealth

Zone 2

Icon for <span>Farm</span> Farm

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Vault 88

Complete Better Living Underground.

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Warwick Homestead

Complete Building a Better Crop or complete a Minutemen quest.…

Quincy & Southern Commonwealth

Zone 6

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