Icon | Title/Description | Category | Subcategory |
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Icon | Title | Description | Found At | Looted From | Bought From | Effect (Level 4) | Effect (Level 10) | Effect (Level 20) | Battle Loot | Best Weapons Guide | Base Power | Element | Scaling Stat 1 | Scaling 1 | Scaling Stat 2 | Scaling 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Angerim | ![]() |
Base Attack applies 2 Burn per Fire Stain. |
Generate one Fire Stain at the beginning of each turn. |
30% increased Burn damage per Fire Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 46 2 70 3 93 4 124 5 170 … |
|
Defense |
D |
Luck |
C |
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Benisim | ![]() |
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Healing Skills cost 1 less AP. |
Generate one Earth Stain at the beginning of each turn. |
Replay instantly on consuming Stains with a Healing Skill. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 39 2 58 3 78 4 103 5 142 … |
|
Vitality |
C |
Defense |
D |
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Betelim | ![]() |
Using a Skill that consumes Stains increases damage by 20%. Can stack up to 5 times. Resets on using a Skill without consuming Stains. |
On turn start, if no Stains, 2 random Stains are generated. |
+1 AP when Stains are consumed. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 45 2 68 3 91 4 121 5 166 … |
|
Vitality |
D |
Agility |
C |
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Braselim | ![]() |
30% increased Critical Chance per Ice Stain. |
+5% of a Gradient Charge on Critical hit. |
20% increased Fire damage with Skills. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 48 2 72 3 96 4 128 5 175 … |
|
Vitality |
D |
Luck |
C |
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Chapelim | ![]() |
30% increased Break damage per Earth Stain. |
Gain 9 AP on Breaking an enemy. |
Generate one Earth Stain at the beginning of each turn. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 45 2 67 3 90 4 119 5 163 … |
|
Defense |
D |
Agility |
C |
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Coralim | ![]() |
Ice Skills cost 1 less AP. |
20% increased Ice damage with Skills. |
Start battle with 1 Earth Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 39 2 58 3 78 4 103 5 142 … |
|
Vitality |
D |
Defense |
C |
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Deminerim | ![]() |
Lightning Skills cost 1 less AP. |
20% increased Lightning damage with Skills. |
Start battle with 1 Fire Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 39 2 58 3 78 4 103 5 142 … |
|
Agility |
D |
Luck |
C |
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Elerim | ![]() |
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Consuming an Earth Stain applies 1 Shield to self. |
20% increased Earth damage with Skills. |
Base Attack generates an Earth Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 50 2 75 3 101 4 134 5 183 … |
|
Vitality |
C |
Defense |
D |
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Lighterim | ![]() |
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Fire Skills cost 1 less AP. |
20% increased Fire damage with Skills. |
Start battle with 1 Ice Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 39 2 58 3 78 4 103 5 142 … |
|
Defense |
D |
Agility |
C |
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Lunerim | This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 34 2 51 3 69 4 91 5 125 6… |
|
Vitality |
D |
Luck |
C |
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Painerim | ![]() |
Earth Skills cost 1 less AP. |
20% increased Earth damage with Skills. |
Start battle with 1 Lightning Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 39 2 58 3 78 4 103 5 142 … |
|
Vitality |
D |
Luck |
C |
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Potierim | ![]() ![]() |
Healing Skills generate one additional Light stain. |
Consuming a Light Stain applies Slow to a random enemy. |
Base Attack generates a Light Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 41 2 62 3 82 4 109 5 150 … |
|
Defense |
D |
Agility |
C |
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Kralim | ![]() ![]() |
Casting a Skill increases the Skill damage of all other elements by 20%. Resets when casting a Skill of a previous element. |
On turn start, if no Stains, 2 random Stains are generated. |
+1 AP when Stains are consumed. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 48 2 72 3 96 4 128 5 175 … |
|
Vitality |
D |
Agility |
C |
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Lithelim | ![]() |
50% chance to generate a Dark Stain when consuming Stains. Deal 50% more damage with Skills per active Dark Stain. |
+1 AP on consuming a Light Stain. |
Base Attacks can consume one Dark Stain to deal 200% more damage. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 44 2 66 3 88 4 117 5 160 … |
|
Vitality |
A |
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Redalim | ![]() |
Healing Skills generate one additional Light stain. |
Generate one Ice Stain at the beginning of each turn. |
Replay instantly on consuming Stains with a Healing Skill. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 36 2 55 3 73 4 97 5 133 6… |
|
Defense |
C |
Agility |
D |
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Saperim | ![]() ![]() |
Using a Gradient Attack generates 1 additional Light Stain. |
When a Fire Stain is generated, a Lightning Stain is also generated. Once per turn. |
Gradient Attacks and Gradient Counters deal 50% more damage. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 43 2 65 3 87 4 115 5 158 … |
|
Defense |
C |
Luck |
D |
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Scaverim | ![]() |
50% chance to generate a Dark Stain when consuming Stains. Deal 50% more damage with Skills per active Dark Stain. |
Base Attacks can consume one Dark Stain to deal 200% more damage. |
With 4 active Dark Stains, any Skill can consume them to deal 300% more damage. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 59 2 89 3 119 4 158 5 216 … |
|
Vitality |
C |
Agility |
D |
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Choralim | ![]() |
100% Critical Chance when 4 Stains are simultaneously active. |
20% increased damage for each consecutive turn without taking damage. Can stack up to 5 times. |
Critical hits apply Burn. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 50 2 75 3 101 4 134 5 183 … |
|
Defense |
C |
Agility |
D |
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Colim | ![]() |
50% chance to generate a Light Stain when consuming Stains. |
+1 AP on consuming a Light Stain. |
20% increased damage with Skills per active Light Stain. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 36 2 55 3 73 4 97 5 133 6… |
|
Vitality |
C |
Agility |
D |
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Snowim | ![]() |
Freeze self when falling below 30% health. Prevent the next instance of damage while Frozen. |
On turn start, if Frozen, remove Freeze and recover 60% Health. |
Gain 2 Ice Stains and 3 AP when Frozen. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 54 2 82 3 110 4 146 5 200 … |
|
Vitality |
D |
Agility |
C |
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Trebuchim | ![]() ![]() |
Generate a random Stain on Free Aim shot. |
+1 AP when Stains are consumed. |
Base Attack generates 2 random Stains. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 43 2 65 3 87 4 115 5 158 … |
|
Vitality |
C |
Luck |
D |
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Troubadim | ![]() ![]() |
Free Aim Shots deal damage to an additional random target. |
50% increased Free Aim damage. |
Generate a random Stain on Free Aim shot. |
This weapon will only appear in Battle Loot if you don’t already… |
Visit our Lune Guide: Best Skills and Weapons page for a complete… |
Level Base Power 1 43 2 65 3 87 4 115 5 158 … |
|
Vitality |
D |
Defense |
C |