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I never thought I’d see Spectral Putrid creatures! In fact, I didn’t even know such beings could exist. From what I’ve observed, the only difference between them and their physical cousins lies in their phantasmal nature. My notes won’t vary much between these two types of unnatural abominations.
First observation: These Putrid creatures are immune to ordinary steel. They can only be harmed with steel imbued with the Time Rune. Just like their flesh-and-bone counterparts, beware of their apparent clumsiness—those sudden, lethal strikes come without warning.
At least these Spectral Putrids don’t reek as much, allowing me to focus on my notes:
They thrive in shadows and ambushes. When they erupt from the ground beneath your feet, it’s already too late—their trap is set. The ones wielding axes are a terrifying sight. Their leaps are deadly, and their blows leave no time for prayer.
I don’t have much else to say about these insidious beings. I believe we’re doing them a favor by tearing them apart, letting them finally rest—and leaving us in peace:
With so little flesh covering their spectral bones, the Spectral Putrid creatures are fragile and easily fall under the weight of heavy weapons—though only those imbued with the Time Rune. And if that weapon has good reach, you could reduce a group of them to dust with a single, devastating strike.
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