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Encrusted with Frost Equipment Features

Provided By

Category iconEffects/Special Abilities

  • Affected entity has Disadvantage on Dexterity Saving "Throw" iconThrows.

  • When there are 7 or more turns remaining, the entity must succeed a Constitution Saving Throw or take 1d4 "Cold" iconCold Damage and become Frozen (Frozen DC 12 Constitution Save.) On a successful save, it only takes half damage. Afterward, the frost sloughs away.

  • Removed by Burning

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